Lethal Company
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Details

Latest version
1.0.4
Last Updated
First Uploaded
Downloads
419
Likes
0
Size
86KB
Dependants

Required mods (19)

This package requires the following packages to work.
A mod to allow players to join after the game starts.
Version:1.0.18
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Audio and MIDI library for .NET
Version:2.2.2
Play as the monsters found in Lethal Company and scare your friends!
Version:1.3.2
Filter out servers where the host is using ControlCompany
Version:1.0.0
Add Cause of Death to the performance report, now with a Mod API!
Version:2.2.0
Adds over 250 new emotes! Includes emote wheel, allows Masked Enemies to emote, adds emote music (can be muted), implements a system for purchasing emotes on the store (optional), and much more!
Version:2.2.8
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.0.4
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.3
[v61] You like cats? The company likes cats too! Find them roaming the various abandoned facilities and bring them home!
Version:1.2.2
The Company has invested in a new vertical, gambling! Gamble your scrap at the Casino for a chance to multiply your earnings! Did you know 90% of gamblers quit right before they hit it big? Includes slot machines, roulette, and more.
Version:1.1.2
A stable lobby player count expansion mod. With cosmetics!
Version:1.10.2
Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.
Version:1.11.0
Core dependencies for Mirage.
Version:1.0.1
Wrapper for libmp3lame.dll to add MP3 encoding support to NAudio.
Version:2.1.1
You can use this mod to fake your game version
Version:1.0.2
More Suits Addon that adds pages to the suit rack.
Version:2.0.1
A centralized place for configuring mods from in-game
Version:1.4.1
A library/patcher for NGO in a static context.
Version:1.1.1
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