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TheWeavers-NightmareFoxy-1.1.9 icon

NightmareFoxy

Nightmare Foxy as a new Enemy ( V50 Compatible )

Date uploaded 3 weeks ago
Version 1.1.9
Download link TheWeavers-NightmareFoxy-1.1.9.zip
Downloads 20692
Dependency string TheWeavers-NightmareFoxy-1.1.9

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
TheWeavers-LethalBestiary-1.2.1 icon
TheWeavers-LethalBestiary

A library for registering new monsters which brings a bunch of useful methods for monsters!

Preferred version: 1.2.1

README

Nightmare Foxy - New Enemy

This mods adds the nightmare version version of Foxy from FNAF ( Five Night At Freddy's) as a brand new enemy! Go on the lethal company modding server to contact me about any issues.

Foxy's Behavior

Foxy spawn in the map and start with the waiting behaviour. He has a rarity of 20 and starts with the waiting behaviour.

  • Waiting: Foxy will wait before his vent and generate rnd number, he will go from stages to stages until he points it's hook. Once you hear the howling, he will go the the second phase.
  • Running: Foxy will start running at a random player inside the faculty and accelerate until he reach the player or is seen. If seen he will decelerate and go back to stage one, if not seen soon enough, he will kill the player.

Known Issues

  • None right now

Credits

  • Model: ALES000 (https://skfb.ly/oPuvG)
  • Most animations: Mixamo (free license)
  • Image made DavHalkuma online
  • Spinmaster for the music. Huge thanks! If any of the people here wants something removed from the mod, please contact me on the discord server.

No Money is made from this mod creation. If anyone wants their work removed from the mod, please contact me through my discord or fill.

CHANGELOG

1.0.0

EARLY ACCESS

  • Initial release

1.0.1

  • Fixed a problem with a non working asset bundle

1.0.2

  • Fixed a problem with custom interior that have special doors which prevented foxy from destroying them. For now, he will go through them until I find a better fix!

1.1.2

  • Enhanced Audio data with the help of Spinmaster, <-- [this guy] is a legend
  • Added Configurations for modifying difficulty speed and speed
  • Added configurations to modify rarity
  • Added configuration for MISC stuff

1.1.3

  • Fixed a problem with Foxy not killing his target seen or not.
  • Fixed a problem where foxy would just slow down and not be a danger while slowing down

1.1.4

  • Added configurations for Foxy's kill percentage
  • Added configurations for Foxy's damage percentage
  • Added configurations for Foxy's damage dealing

1.1.5

  • Fixed a bug related to Foxy's target not changing resulting in issues
  • Fixed a bug related to Foxy never stoping running after his first run

1.1.6

  • Changed the namespace of the solution
  • Remade the unity project
  • Blocked a missing target problem ( Normaly, tell me if it doesn't work in multiplayer please)
  • Made the eyes purple by accident :D, gonna put them back red tmr normaly
  • Made the animations more consistent.
  • Made a setting for the loudness of the howling
  • Adjusted the speed a little
  • Fixed some target player problem. Annoying stuff

1.1.7

  • Remade the configuration for it not to use CSync anymore
  • Removed CSync Sigurd as a dependency!

1.1.8 - V50 Update

  • Added LethalBestiary dependency for my mod to work in V50!
  • Removed LethalLib as a dependency for my new API can replace it

1.1.9

  • Added settings for flashlight
  • Added Settings for having to constantly look at him for him to completely shut down
  • Tried to make the texture better

1.1.10

  • Fixed a small collision bug [FOUND BY : mouse thing]