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Tolian-Budapest-1.2.5 icon

Budapest

(LLL) adds new moons a game. by PandaHUN&Tolian!

Date uploaded 3 weeks ago
Version 1.2.5
Download link Tolian-Budapest-1.2.5.zip
Downloads 1639
Dependency string Tolian-Budapest-1.2.5

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader-1.2.2 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.2.2

README

Tolian Moons (LLL)

1 new game moon

New Moon: Budapest

DESIGNATION: 618-Budapest

RISK LEVEL: MCXI

POPULATION: None, as humanity was forced to abandon their once-flourishing home due to devastating space warfare.

CONDITIONS: Budapest, once a thriving city nestled on the edge of the galaxy, now lies in ruins. Vines reclaim the concrete structures, and trees stand tall where buildings once stood, creating a hauntingly beautiful landscape.

FAUNA: Nature has reclaimed Budapest, with wildlife flourishing amidst the ruins. Trees provide shelter for birds and small animals, while vines and moss blanket the decaying remnants of human civilization.

HISTORY: Budapest was once a beacon of creativity and culture, a city where technology and nature coexisted harmoniously. However, the outbreak of space warfare brought an abrupt end to its peaceful existence, forcing humanity to flee and leaving the moon to be reclaimed by nature.

POSSIBLE WEATHER: Rainy, Stormy and Foggy

ROUTING COST: 800

Intro Video Youtube_Link made by the original author of the moon

Screenshot

Screenshot_1

Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod

Special thanks

  • Special thanks to PureFPSZac for helping with lunar balance adjustments
  • Special thanks to PandaHUN for creating the moon and giving me permission to translate it into LLL

My discord - tolian

CHANGELOG

  • 1.4.0 Is the desynchronisation problem fixed?(restart), Post-processing update

  • 1.3.0 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod

  • 1.2.8 Optimization, added Butler spawn chance

  • 1.2.6 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)

  • 1.2.5 Desynchronization issue fixed

  • 1.2.4 optimization, NavMesh updated

  • 1.2.3 minor optimization, sun bug fixed

  • 1.2.2 minor optimization, rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0

  • 1.2.1 DungeonFlow changed - 20/300

  • 1.2.0 Big optimization patch

  • 1.1.3 CalculatePolygonPath fixed

  • 1.1.1 more optimization, fixed bug with landing(2)

  • 1.1.0 Big optimization patch, fixed bug with landing, fixed colliders

  • 1.0.3 Readme updated, optimization applied, Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod

  • 1.0.0 Transition to LLL and optimization.