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Tolian-Celestria-0.3.3 icon

Celestria

adds new moons a late-game. by tolian!

Date uploaded 3 months ago
Version 0.3.3
Download link Tolian-Celestria-0.3.3.zip
Downloads 58856
Dependency string Tolian-Celestria-0.3.3

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader-1.2.1 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.2.1
sfDesat-ViewExtension-1.2.0 icon
sfDesat-ViewExtension

Increases the view distance

Preferred version: 1.2.0

README

Tolian Moons

1 new late-game moon

New Moon: Celestria

DESIGNATION: 9-Celestria

RISK LEVEL: S

POPULATION: Officially classified as uninhabited, yet occasional signals hint at a hidden presence.

CONDITIONS: A varied terrain ranging from serene meadows to ominous caverns. The air is thick with mystery, causing disorienting hallucinations.

FAUNA: Bioluminescent creatures roam the landscapes, their gazes holding ancient knowledge. Echoes of unknown voices resonate through the air.

HISTORY: Initially established as a planetary outpost, Celestria served as a military stronghold during an interstellar conflict. Unbeknownst to many, it became a hub for clandestine experiments on harnessing extraterrestrial energies. Survivors recount tales of structures morphing, evolving with an alien intelligence.

POSSIBLE WEATHER: DustyCloud, Foggy, Eclipsed

ROUTING COST: 650

Screenshot

Screenshot_1 Screenshot_1

Special thanks

Thank you to DarkiNet for the icon for the mod.

My discord - tolian

CHANGELOG

  • 0.8.7 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod

  • 0.8.4 Trigger system revamped, price reduced from 650 to 600, now difficulty set to S-.

  • 0.7.6 SfDesat ViewExtension 1.1.0 >> 1.2.0

  • 0.7.5 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)

  • 0.7.2 Desynchronization issue fixed

  • 0.7.1 hotfix patch

  • 0.7.0 Rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0

  • 0.5.9 DungeonFlow changed - 300/20

  • 0.5.8 Dungeon Flow changed from Facility 30, Mansion 5; minor optimization

  • 0.5.7 Dungeon Flow changed from 100 to 50, updated screenshots, increased scrap spawn

  • 0.5.6 Wind and other ambient sounds are now inaudible in dungeons

  • 0.5.5 Optimization, minor adjustment to balance changes.

  • 0.5.4 DropShip moved closer to the ship, balance and mob spawn adjustments, minor optimization.

  • 0.5.3 Items from the DropShip now fall to the ground, Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod.

  • 0.5.2 Fixed map on the terminal, conducted minor optimization

  • 0.5.1 Icon redesign

  • 0.5.0 Moon optimization, lighting changes, Wind sounds added.

  • 0.4.8 Moon description corrected in terminal, update Dungeon Flow types

  • 0.4.7 Wind is no longer audible in dungeons, °°Test°° and similar names adjusted for better compatibility, balance changes to items and monsters

  • 0.4.6 Changed FOG, improved compatibility, fixed bug with clipping through walls.

  • 0.4.5 Added and fixed sounds, updated description, fixed fog

  • 0.4.0 Transfer to LethalLevelLoader, Fixed DropShip bug

  • 0.3.5 Added small objects, updated LethalExpansion, slightly increased MaxEnemyPower in dungeons and during nighttime, changed filter.

  • 0.3.4 Footstep sounds for various surfaces have been added.

  • 0.3.3 Fixed DropShip bug, improved AI, Updated sfDesat-ViewExtension and HolographicWings-LethalExpansion.

  • 0.3.2 Fixed shadow bug and resolved issue with purple moon.

  • 0.3.0 Changed mob spawn rates, removed fog weather, adjusted outdoor mob respawns, modified nighttime ambiance, added ViewExtension-1.0.1

  • 0.2.1 Added new icon and fix FOG

  • 0.2.0 Updates moons, change FOG and weather

  • 0.1.0 Release