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Tolian-Nyx-0.2.4 icon

Nyx

(LLL) adds new moons a game. by tolian!

Date uploaded 3 weeks ago
Version 0.2.4
Download link Tolian-Nyx-0.2.4.zip
Downloads 985
Dependency string Tolian-Nyx-0.2.4

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader-1.2.2 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.2.2

README

Tolian Moons (LLL)

1 new game moon

New Moon: Nyx

DESIGNATION: 34-Nyx

RISK LEVEL: B+

POPULATION: None, save for the echoes of a forgotten kingdom.

Conditions: Nyx is a desolate realm, its landscape dominated by the haunting remains of a crumbling castle and the bleak expanse of a grim desert. The ruins stand as silent sentinels, bearing witness to the passage of ages.

Fauna: The desolate desert surrounding Nyx is inhabited by resilient desert creatures, adapted to survive in harsh conditions.

HISTORY: Once, Nyx was ruled by a powerful kingdom, its castle a bastion of strength and prosperity. But the kingdom fell into ruin, its once-mighty walls crumbling beneath the weight of time and neglect.

ROUTING COST: 0

Screenshot

Screenshot_1

Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod

Special thanks

  • Thank you to DarkiNet for the icon for the mod

My discord - tolian

CHANGELOG

  • 0.8.2 ScanNode fixed

  • 0.8.1 Optimization#2

  • 0.8.0 Optimization

  • 0.7.6 Is the desynchronisation problem fixed?(restart)

  • 0.7.5 Fixed LevelTag for compatibility with Celestial Tint(sfDesat) mod

  • 0.7.0 optimization, ambient added, colliders fixed

  • 0.3.4 Fire exit?

  • 0.3.2 Optimization, Compatibility with the Hypick-BetterShotgun mod added (thanks for Starlancer's help)

  • 0.3.0 DropShip fixed, minor bug fix

  • 0.2.8 Rendering bug fixed, minor terrain adjustment, NavMesh Updated

  • 0.2.5 Desynchronization issue fixed

  • 0.2.4 main entrance fixed

  • 0.2.3 hotfix patch

  • 0.2.2 Rebalance, LethalLevelLoader 1.1.6 >>> 1.2.0, slightly enlarged area (to be further enlarged in the future)

  • 0.2.1 DungeonFlow changed - 20/300

  • 0.2.0 Optimization

  • 0.1.9 Night improved, minor optimization applied, moon description corrected in terminal

  • 0.1.6 Balance system changed, BaboonHawk spawn added, Added LevelTag for compatibility with the Celestial Tint(sfDesat) mod

  • 0.1.4 Optimization, Collider issues fixed.

  • 0.1.3 Revamped some colliders.

  • 0.1.1 Fixed bug with collision upon takeoff

  • 0.1.0 Release