using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using AntlerShed.EnemySkinKit.Vanilla;
using AntlerShed.SkinRegistry;
using BepInEx;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyVersion("0.0.0.0")]
[CompilerGenerated]
[EditorBrowsable(EditorBrowsableState.Never)]
[GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)]
internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
{
private struct MonoScriptData
{
public byte[] FilePathsData;
public byte[] TypesData;
public int TotalTypes;
public int TotalFiles;
public bool IsEditorOnly;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static MonoScriptData Get()
{
MonoScriptData result = default(MonoScriptData);
result.FilePathsData = new byte[72]
{
0, 0, 0, 1, 0, 0, 0, 64, 92, 65,
115, 115, 101, 116, 115, 92, 77, 114, 69, 108,
101, 99, 116, 114, 105, 99, 83, 116, 97, 103,
105, 110, 103, 92, 112, 108, 117, 103, 105, 110,
115, 92, 77, 114, 69, 108, 101, 99, 116, 114,
105, 99, 92, 77, 114, 69, 108, 101, 99, 116,
114, 105, 99, 80, 108, 117, 103, 105, 110, 46,
99, 115
};
result.TypesData = new byte[56]
{
0, 0, 0, 0, 51, 84, 111, 110, 121, 80,
105, 122, 122, 97, 46, 76, 101, 116, 104, 97,
108, 67, 111, 109, 112, 97, 110, 121, 46, 77,
114, 69, 108, 101, 99, 116, 114, 105, 99, 124,
77, 114, 69, 108, 101, 99, 116, 114, 105, 99,
80, 108, 117, 103, 105, 110
};
result.TotalFiles = 1;
result.TotalTypes = 1;
result.IsEditorOnly = false;
return result;
}
}
namespace TonyPizza.LethalCompany.MrElectric;
[BepInPlugin("com.tonypizza.MrElectric", "MrElectric", "0.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class MrElectricPlugin : BaseUnityPlugin
{
public const string modGUID = "com.tonypizza.MrElectric";
public const string modName = "MrElectric";
public const string modVersion = "0.1.0";
private void Awake()
{
EnemySkinRegistry.RegisterSkin((Skin)(object)AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/TonyPizza_MrElectric_SkinAssets")).LoadAsset<ForestKeeperSkin>("Assets/Mr Electric/mr-electric-sharkboy-and-lavagirl/source/mrelectirc/mrelectirc/MrElectric.asset"));
}
}