LethalPhonesVariableCallTimeout
Configurable unanswered-call timeouts for LethalPhones: a fixed duration or the receiving phone's ringtone length. Install on all players.LethalPhonesVariableCallTimeout
Description
A Lethal Company Mod and an addition to the mod LethalPhones by Scoops. LethalPhones has a fixed duration for call timeouts. Therefore LethalPhonesVariableCallTimeout lets you either configure this fixed duration or alternatively let the call timeout be determined by the length of the ringtones(e.g. if you have custom ringtones).
Features
- Change LethalPhones call timeout duration, either to a fixed duration or variable based on ringtone length
Technical Details
- Developed for Lethal Company v81 and LethalPhones 1.3.23.
- Two configurable modes:
Fixed: use a fixed timeout, configured throughFixedSeconds. Default: 45 seconds.RingtoneLength: calculate the timeout from the called phone's ringtone length.
FixedSecondsalso serves as a fallback if a usable ringtone length cannot be determined.- In
RingtoneLengthmode:MaximumRingtoneSecondscaps the calculated timeout, including the grace period.RingtoneGraceSecondsadds an optional buffer to account for network delay.
- Applies to player and Switchboard calls. Enemy-initiated call timers remain unchanged.
- Install on all clients and use matching settings and ringtone files.
Installation
- Install through r2modman or Thunderstore Mod Manager, including the required dependencies.
- Launch the game once to generate
BepInEx/config/lethalphones.calltimeout.cfg. - The default configuration uses a fixed 45-second timeout.
- To use individual ringtone lengths, set
Mode = RingtoneLengthin the configuration.
Disclaimer
- The mod's code was generated by using AI-Tools since I just wanted to have a variable call timeout duration for LethalPhones in my modpack. I'm afraid I have already enough to do <3.
- All credits to the original LethalPhones mod go to Scoops, without whom my mod would not exist
Credits
- Scoops for LethalPhones
Contact
- Contact me via GitHub if you have any questions or issues with the mod
