


This mod is designed around providing methods to customize your experience playing Lethal Company, making the game easier or harder depending on the preference of your group.
:warning: This is experimental as I am very new at modding. Expect plenty of bugs. Additionally, this is a rollback to a more stable version without the Days tab. Modifying the days presented more issues than expected in multiplayer testing.
This mod uses BepInEx and Lethal Config as requirements. The mod is currently being tested on version 47 of Lethal Company. Currently unaware of any mods that conflict with this mod.
This mod adds UI elements to adjust elements before launching a save file.
These elements adjust how the quota is calculated for each round. This is normally a value calculated based on the amount of excess profit you have and the number of fulfilled quotas.
| Component | Value Type | Short |
|---|---|---|
| Function | Enum | Function to calculate the quota |
| Start Value | Float | The quota value at the start of a new game |
| Rate Value | Float | The rate to change quota |
| Randomness | Float | The amount to randomly influence the quota |
There are currently three types of functions that can be selected:
In these equations, start is "Start Value", rate is "Rate Value", randomness is "Randomness", U[a,b] is the uniform distribution between a and b, and e is Euler's number.
These elements adjust how overtime is calculated at the end of each round. This is normally a calculation based on the amount of excess profit you have and the number of days between when you turn in the quota and the deadline.
| Component | Value Type | Short |
|---|---|---|
| Excess Scalar | Float | The amount to multiply excess profit by |
| Early Scalar | Float | The amount to multiply the number of days early by |
The overtime is calculated as $overtime = (excess * excessScalar) + (early * earlyScalar)$, where excess is the amount of excess profit, early is the number of days early, excessScalar is "Excess Scalar", and earlyScalar is "Early Scalar". The default for the game is $excessScalar = 0.2$ and $earlyScalar = 15.0$.