Decompiled source of PumaEverywhere v1.0.0

PumaEverywhere.dll

Decompiled 3 hours ago
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PumaEverywhere")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PumaEverywhere")]
[assembly: AssemblyTitle("PumaEverywhere")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace PumaEverywhere
{
	[BepInPlugin("WaterGun.PumaEverywhere", "Puma everywhere", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(StartOfRound), "Start")]
		internal class StartOfRound_Start
		{
			[HarmonyPostfix]
			public static void Postfix(StartOfRound __instance)
			{
				//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b5: Expected O, but got Unknown
				EnemyType val = Resources.FindObjectsOfTypeAll<EnemyType>().First((EnemyType enemy) => enemy.enemyName == "Feiopar");
				SelectableLevel[] levels = __instance.levels;
				foreach (SelectableLevel val2 in levels)
				{
					if (val2.OutsideEnemies.Any((SpawnableEnemyWithRarity enemy) => enemy.enemyType.enemyName == "Feiopar"))
					{
						val2.OutsideEnemies.First((SpawnableEnemyWithRarity enemy) => enemy.enemyType.enemyName == "Feiopar").rarity = 300;
					}
					else
					{
						SpawnableEnemyWithRarity item = new SpawnableEnemyWithRarity(val, 300);
						val2.OutsideEnemies.Add(item);
					}
				}
			}
		}

		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			Harmony val = new Harmony("WaterGun.PumaEverywhere");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded!");
		}
	}
}