RansomLC
[v81] [WIP] 1 new entity with configurationThe RansomLC mod is inspired by the enemy "Ransom" from the game "Doors" (Archives) which is located on Roblox
Configuration
General
- Kill player if true causes the player to die after losing to Ransom
- Scan nodes if true displays the cost of gold after scanning and makes it easier to locate
- Damage amount deals the HP you set after losing to a ransom (does not work when the Kill player setting is enabled)

Default
- Rarity changes the chance of ransom spawning
- Cooldown min. and max. changes the frequency of ransom appearance (in seconds)
- Gold multiplier gold spawn multiplier (If you are not experienced, it is best to set it to 2+)

Moon settings
- Settings are similar to Default but can be set to individual moons

Api for Developers
You can add your own functions to the mod using Unity Events which are located in RansomLC.API namespace Functions List
- OnRansomAttack
- OnRansomHack
- OnRansomPaid
- OnRansomNotPaid
Spoilers (Preview)
Click Here
