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WaterGunLib
[v80+] [USE V1.3.2 for v80-] My personal library
| Last updated | a week ago |
| Total downloads | 133955 |
| Total rating | 3 |
| Categories | Libraries |
| Dependency string | WaterGun-WaterGunLib-1.5.0 |
| Dependants | 87 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
About
Created most likely only for MonesMonesowicz but might be used by other creators
Features
Automatic bundle detection (.watergunlib)
- Allows using all the Api's without any scripting knownledge
OutsideObjectsApi
- Allows registering outsideobjects into the base game
EnemiesApi
- Allows registering enemies into the base game
UnlockablesApi
- Allows registering unlockables into the base game
ItemsApi
- Allows registering items into the base game
GrassShaderRestorer
- Restores the grass shader introduced in v80
TeleportTarget
- Allows teleporting local PlayerControllerB to a desired destination + Customizing sounds
ToxicGas
- Allows creating a damage per delay collider with customizable DeathAnimation, DeathType, Delay, Damage
DetonatorItem
- Allows creating an item which explodes a desired object automaticly disapears after use and disapears in orbit
PowerGenerator
- Allows creating a generator like in wesley's moons (Asteroid-13) + an option to allow fail which deals damage