Lethal Company
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Date Uploaded
2 years ago
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239KB

ContentExpansion 1.0.0

Configured modpack adding extra content on top of the basicmods vanilla+ package.

New monsters, items, and mechanics.

Noteworthy additions

  • includes my basicmods modpack, see there for other notes: https://thunderstore.io/c/lethal-company/p/WeatheredScarecrow/Basicmods/
  • added a gameplay mechanic for blinking. you have to blink occasionally and will do so periodically, but you can also blink manually with [C] to reset the timer.
  • added a gameplay mechanic where torches get weaker as they run out of charge.
  • you can buy or find batteries to top your charge up. Install them into a held item with [Z]
  • some new tools available in the shop (ImmersiveCompany)
  • maps with weather will have more valuable scrap (WeatherMultipliers)
  • monster corpses can be picked up, brought back and sold (SellBodiesFixed)
  • lost all your loot and ran out of time? you could buy an extra day from the Other menu in the console, if you can afford it.
  • some new scrap types
  • new monsters (Scopophobia, SCP-106, Immortal Snail, Locker, Haunted_Harpist, FacelessStalker and possibly additional planet/dungeon specific monsters I don't know about)
  • some tweaks to existing monster behaviours (Symbiosis, SnatchinBracken, CoilheadStare, Arachnophilia, MaskedEnemyOverheadFork, Skinwalkers)
  • at present, LethalLevelLoader and all dependencies have been removed because the loader seems to break the game somehow with most updates. i might add such content later if a stable version becomes available.

Changelog

v1.0.0

First version on Thunderstore. Hello world.

  • removed LethalLevelLoader and all of its dependents for stability.
  • removed LCSoundtool to fix issue of boombox not working. appears to work fine now in my testing.
  • removed dimmingflashlight (did not seem to work)
  • added fadingflashlight (hopefully works better)
  • removed fadingflashlight (does work better, but seems to be incompatible with reservedflashlightslot)
  • reconfigured sellbodiesfixed (sell values are significantly reduced)
  • reconfigured batteries (price and loot rarity)

Known issues

Inherited from basicmods:

  • It appears that having a large number of custom songs set up for discjockey demands a LOT of extra memory usage. You may experience crashes or slow load times. If affected, reduce the number of songs you put in the custom songs folder.
  • There is a weird interaction between the boombox and (I suspect) the AlwaysHearActiveWalkie mods. Your walkie can glitch out and play nonstop music from your boombox, which gets stuck in a loop if you try to turn the boombox off. Not 100% sure what sets this off yet, but I think as long as you keep dropped active walkies some distance away from the boombox there will be no issues. Hopefully.
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