UnbetrayalDLC
Addon package for my other modpack, basicmods. Now is the time of TRUST, UNITY, and CAMERADERIE! Fight back the monstrous scourge and meet your quota, for the Company!
Last updated | 4 months ago |
Total downloads | 102 |
Total rating | 1 |
Categories | Modpacks |
Dependency string | WeatheredScarecrow-UnbetrayalDLC-0.1.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5Midge-PushCompany
Push your fellow crewmates using the interaction key! (E by default). This mod is required by everyone.
Preferred version: 1.2.0Sirus-We_Need_To_Go_Deeper
A mod that disables leaving through the front entrance and forces players to escape through fire exits
Preferred version: 1.0.0Lomeli-StartingTeleporters
Start with a teleporter and/or an inverse teleporter
Preferred version: 1.0.1Bobbie-UniTask
Provides an efficient allocation free async/await integration for Unity.
Preferred version: 2.5.0Ry-LC_ReviveDeadPlayers
Revives Dead Players when you bring them to the ship or after a configurable delay
Preferred version: 1.0.0CTNOriginals-OuterDoorButtons
Adds a button to the outside of the door to be able to open it when you got locked out.
Preferred version: 1.0.2QuokkaCrew-MoreMonsters
Allows you to customize how many of each monster spawns, and how frequently a monster will spawn. Press Insert to open the menu. Ideal for when there are more than 4 players (via lobby increasing mods like MoreCompany). For BepInEx.
Preferred version: 1.2.1Sophisticasean-KeysLockDoors
This mod makes allows keys to lock doors. Trap enemies, trap your friends!
Preferred version: 1.1.2xCeezy-LethalEscape
A mod that aims to allow almost every inside creature to escape to the outside so that nowhere is safe!
Preferred version: 0.8.5Lordfirespeed-OdinSerializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Preferred version: 2022.11.9kyxino-LethalUtilities
(Enemy Spawn Weights FULLY Fixed!) Customize all kinds of things like your gear, sprint, teleporters, map/weather multipliers for spawning and scrap value/amount, and even disable LC_API mod list!
Preferred version: 1.2.21OnionMilk-crawlingmine
Adds 10% chance for mine to be crawling one, it crawls around the facility!
Preferred version: 1.0.6GuysNight-Balanced_Items
This mod gives you the power to customize item weights, scrap values, and spawn rates - even for custom items from other mods, and make equipment items sellable. With a unique approach to config files, you can dynamically adjust some settings as you play.
Preferred version: 1.6.0Agutrot-MolesterLootBug_Fork
The loot bug has a chance to pick you up and move you
Preferred version: 1.0.0Toskan4134-LethalRegeneration
Natural health regeneration mod with customizable parameters that syncs with host
Preferred version: 1.3.0Sconeys-abandonedcompanyassets
[TZP FIXED] Over time many Company 'Assets' go missing, this mod will give you the opportunity to find some of them in the facility! (Spawns UNIQUE versions of shop items and new tools in the dungeon which can be sold or used!)
Preferred version: 0.15.79DaXcess-NoPenaltyReimagined
Removes the penalty for dead players. Works with V50 and without LC_API.
Preferred version: 1.1.0FlipMods-ReservedWalkieSlot
Gives a dedicated Walkie slot on the right side of your screen that can optionally be purchased! You can press [X] to activate and speak into the Walkie at anytime.
Preferred version: 2.0.5AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.2PloufJPEG-Hallucinoceps
Adds Mushrooms that can infect players with an hallucination disease
Preferred version: 0.3.0FlipMods-ReservedFlashlightSlot
Gives a dedicated Flashlight slot on the right side of your screen that can optionally be purchased! Can be toggled with [F] to activate the Flashlight at anytime.
Preferred version: 2.0.5Entity378-BuyableShotgunPlus
Allows you to buy the shotgun and ammo from the terminal
Preferred version: 1.2.0MeatBallDemon-VileVendingMachine
Adds a new Entity The Vile Vending Machine and new Scrap The Company Cola.
Preferred version: 1.0.12TheFluff-EverythingCanDie
Everything go boom. Mod to make things equal... in death! Configuration for health and everything else included!
Preferred version: 1.2.20Rune580-LethalCompany_InputUtils
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Preferred version: 0.7.7xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 2.2.0Entity378-Lethal_Doors_Fixed
Updated version of Lethal Doors that works with V50 of the game
Preferred version: 1.0.10qwbarch-BarchLib
A collection of libraries and utility functions for my mods.
Preferred version: 1.0.2Plotection-MoneyForKills
Allows you to gain credits by killing monsters (Configurable)
Preferred version: 1.3.0Piggy-Piggys_Variety_Mod
Mod that makes what I want to make. Currently adds 1 Custom Weapon, and 1 hazard.
Preferred version: 1.1.31Scoops-LethalPhones
Company Owned Personal Phones. A more interactive alternative to walkie talkies.
Preferred version: 1.0.10FlipMods-ReservedWeaponSlot
Gives a dedicated Weapon slot on the right side of your screen that can optionally be purchased! This slot accepts all weapons, and even weapons from popular mods! Includes a Reserved ammo slot on the left side of the screen. (optional)
Preferred version: 1.1.4FlipMods-ReservedUtilitySlot
Gives a dedicated Utility slot on the right side of your screen that can optionally be purchased! Optional separate item slot for the key.
Preferred version: 1.0.4darmuh-ghostCodes
There's a ghost in the terminal and it's sending random broadcast codes to mess with the facility! Also now featuring ghost girl enhancements...
Preferred version: 2.0.6Kittenji-LaserPointerDetonator
Detonate landmines remotely using a Laser Pointer.
Preferred version: 1.0.1zealsprince-Malfunctions
Adds random malfunctions to the ship and intends to improve the core game loop with interesting new events.
Preferred version: 1.8.7Evaisa-LethalThings
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Preferred version: 0.10.6qwbarch-Mirage
Synced voice mimicking for all enemies, and a focus on features for masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul, but is not a drop-in replacement. Please look over the FAQ and config options to enable/disable the features you want.
Preferred version: 1.8.0FlipMods-ReservedItemSlotCore
The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods and adds API functions!
Preferred version: 2.0.31README
UnbetrayalDLC 0.1.1
The betrayals have stopped...
In another timeline, the infection has been exterminated. Murderous betrayals by afflicted company crew members have finally ceased. The Company has prevailed and renewed its arms production efforts.
But now, without the infection slowing down monster growth, the facilities are crawling with all sorts of creatures! As such, weapons and other equipment have been made available to all Company employees.
The Company appreciates your contributions to its new monster culling project. You'll earn instant credits every time you kill a monster. Spend money on bullets, utility equipment and revivals so you can kill more monsters and continue to collect scrap to meet your quota.
Description
This is a fork of BetrayalDLC 0.6 while we wait for InfectedCompany to update for v56. Lotta mods were reconfigured and I'm adding a bunch of new content and mechanics.
Since there's no threat of infected allies betraying you, the game has been rebalanced for cooperative play with a focus on action-oriented gameplay. This will basically be the modpack LethalerDLC wanted to be, since betrayalDLC is a much more polished base to work from.
This pack is in very early days, there are likely to be severe balance issues. I'll tweak things as I do more testing.
Key gameplay notes
- Once you go in through the front door or via inverse teleporter, you can only leave via fire exits. So when the front door and the fire exit aren't right next to each other, you'll need to go deeper.
- More monsters will spawn, and the dungeon size and scrap spawns will scale with playercount.
- MOST monsters are killable and you'll receive credits for slaying them.
- Shop prices have been rebalanced and there's a lot of new useful equipment available, including shotguns, revolvers and rocket launchers. Packing some heat is advised.
- Everyone gets one free revival, but only after waiting 4 minutes. You can also bring back a comrade's body to the bunk bed and pay a fee for revival.
- Monsters might occasionally exit the dungeon.
- For now, you won't lose scrap on a party wipe so go ham. The Company might skimp on your ship's maintenance expenses if you fail to bring back bodies though.
Installation
- Start with a fresh modpack installation in your mod manager to ensure you don't have unused mods or outdated configs.
- Basicmods is required and should be installed first to ensure configs are properly overwritten. Get it here: https://thunderstore.io/c/lethal-company/p/WeatheredScarecrow/Basicmods/
- UnbetrayalDLC should be installed afterward.
Troubleshooting
Modpack updates are not smart. If the modpack updates and mods have been removed from the pack, your mod manager will not automatically delete them from your profile. You'll probably see mod mismatches in multiplayer and you may encounter game breaking bugs. Config files also may not be replaced or removed correctly, so you may end up playing with outdated settings.
Once again, I'd recommend a fresh modpack installation to ensure you don't keep unused mods.