Lethal Company
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1.1.0
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betrayalDLC v1.1

In short, I added an imposter mechanic, more ways to kill your friends, and some fairly lightweight additions to entities, scraps, and equipment. Best gameplay with 4+ players.

The only way in to the facility now is via the inverse teleporter (which The Company has provided). You may find yourself isolated early on, but can the other employees you might come across be trusted? Prepare to be betrayed!

! The latest version of this modpack supports v50 only and now includes the entirety of basicmods 1.8.3 for standalone installation. You do NOT need to install basicmods with this pack any more, but make sure you follow the instructions below just to be safe. !

v0.6.0 of this pack is v55/56 ready as an addon for basicmods v2+, BUT lacks InfectedCompany and its imposter mechanic until the mod's dev updates for this version. It is usable but not currently supported.

Noteworthy mods/features

  • InfectedCompany - main mod this pack is centered around. Some of your crewmates might not be what they seem.
  • InverseOnly - the only way in to the facility is via inverse teleporter! Teleporters have received a few tweaks to make this more viable - the inverse has a 10 second cooldown and you can bring anything with you.
  • LethalPhones - low-tech comms, walkies have been made expensive.
  • PushCompany - you can shove your friends. why would you want to do that i wonder?
  • Lethal_Doors_Fixed - monsters are scary, so for safety reasons, door hydraulics have been made more lethal. i'm sure nothing bad will happen.
  • Mirage, GhostCodes, Malfunctions, Crawlingmine - for extra chaos and paranoia
  • NoPenaltyReimagined - don't worry about losing funds when corpses are left behind either.
  • Assorted utility items available from the shop. Revolvers and other useful items can be found as scrap.
  • Huge collection of included bugfixes, QOL improvements, multiplayer enhancements etc.

Installation / How to play this pack with v50?

This pack is an addon intended to go alongside my other modpack, basicmods, which can be found here: https://thunderstore.io/c/lethal-company/p/WeatheredScarecrow/Basicmods/

For now v50 of LC is still available as it is the previous version, and until InfectedCompany updates this modpack works best there. Here's how to play:

  1. In steam, right click on Lethal Company and go to Properties.
  2. click Betas. for Beta Participation choose The previous version.
  3. allow steam to update Lethal Company.
  4. In your mod manager, install the latest version of BetrayalDLC to a fresh modpack installation.
  5. Do NOT allow any further mod updates. They WILL break things.

You can now launch the game modded from the mod manager.

If you wish to add further mods to tailor your own experience, make sure you use a version which is v50 compatible.

A message from the Company

Dear Company Employee,

As you may have noticed, The Company has recently been making some changes and has several pieces of news for all employees regarding the upcoming business quarter:

ANTI-INFECTION MEASURES. You may have heard rumors of infected beings among company employees, alien imposters in human skin who seem determined to foil The Company's operations and assassinate hard-working employees. The Company would like to reassure you that these rumors are false. No aliens have formally expressed dissatisfaction with The Company's operations, and no employees have submitted any genuine incident reports regarding such creatures.

Even so, to assauge doubts, a Quarantine system has been developed and installed. If an infectious agent is detected, the ship and facility will enter Quarantine to protect Company HQ against biohazard risks. We take employee safety concerns seriously!

INVERSE TELEPORTERS FOR PRODUCTIVITY. To protect native fauna from purported infection risk, the entrances and exits of the facilities have been blocked to the outside; you can't go in through them, only out. Instead, new and improved Inverse Teleporters have been provided as standard in ships. You can spend less time walking and more time gathering scrap for The Company.

Employees will initially be separated as they teleport in to random locations. Don't panic! You'll be alone at first and should keep an eye out for new loot, useful equipment, new hazard, friends, "friends", and an exit, while keeping your wits about you and surviving. Trials have shown that efficient use of these Inverse Teleporters can increase Dropship crew productivity many times!

KPI CHANGES. To reflect changes in expectations and ensure employees stay motivated, KPIs are changing. Employees must now meet a daily "round quota". With productivity ramping up, more shifts will be assigned per week as well.

DROPSHIP AI CHANGES. Unfortunately, it has come to our attention recently that some employees have been leaving moons long before the day is over. Please remember, you're on company time! Drone ships have been updated to ensure that employees do not leave until 7pm. Keep gathering until the day is done, for The Company!

EQUIPMENT CHANGES. Unfortunately, due to a shipping incident walkie talkies have become unreasonably expensive. But fear not, for The Company looks after its employees. You will be provided with a nice rustic company cellphone which you can whip out with [~]. Hold [Z] to dial a number the old fashioned way for a good chat with your pals. Don't forget to write down your the numbers of your friends! You have friends, right?

Additionally, to improve employee safety, new equipment has been made available at the store, and some prices have changed. Thanks to a good deal struck by The Company, basic equipment is now very cheap for employees! You will find that new shipments of shovels have better heft against threats, and are probably even capable of damaging turrets and locked doors. Company Revolvers for self-defense are available for cheap, but you'll have to scavenge for ammo.

BUDGET CUTS. To cover various new expenses, budget cuts have been made to training, ship maintenance, deghosting treatments, and safety inspections. But you haven't had any issues so far, right?

CELEBRATING SUCCESS. Thanks to The Company's thrilling new cardio program, employees have learned to harness the power of fear. Press [Backslash] to PANIC, dropping everything in exchange for a temporary speed boost. And in times of need employees were taught to press [E] to shove their crewmates, to safety!

To celebrate the success of this program, for a limited time, higher tier moons are free for our valued employees! Now you have no excuses not to drop by for a profitable venture.

The Company is looking forward to seeing a lucrative quarter and wishes for all employees to celebrate many fruitful endeavours!

*Note: For additional information and hotkeys, you may wish to check the readme for BasicMods.

What if I'm infected?

At the beginning of a round, some number of players will be assigned as Infected. If there are more than one infected players, they will recognize each other by their highlighted nameplates. Their shared goal is to prevent employees from meeting their round quota, either by killing them all, or otherwise preventing the quota from being met when the ship leaves.

Once inside the facility you will build up Insanity over time. When your Insanity meter is full you can transform into the infected monster with [T]. Finding and holding the Artifact scrap will increase your insanity gain rate.

When you transform, you will drop all your stuff so you can hunt your prey more effectively. Quarantine will make it harder for players to escape the facility, and monsters will ignore you while you will become faster and harder to kill. You will gain an ability with a 20 second cooldown, which allows you to murder a player with [Q]

You can transform back with [T], after which quarantine will end. When quarantine phase ends, any infected that hasn't transformed will lose 65% of their insanity. You might get a second chance, but be wary of missing your moment.

That said, look for new ways to turn your former allies into unfortunate statistics; you can push players, lock them in dire situations with keys, or close the ship doors at the right moment to cause "accidents". If all survivors are dead, infected players will be teleported back to the ship and the round will end. Otherwise, just make sure there isn't enough scrap ending up in the ship!

Other notes

  • This mod heavily features the InfectedCompany mod, so I recommend having a read through of the mod's description, noting that balance changes have been made here. https://thunderstore.io/c/lethal-company/p/InfectedCompany/InfectedCompany/
  • InfectedCompany infected chance is configured at 75% for 3-6 players. I recommend 50% for 2 players, and you may prefer to increase it with more. I also recommend disabling the increases to level size and monster spawns for groups of less than 4.

Known issues

  • Teleport trap and inverse teleporter might stick you in a wall or a tesla gate or something if you're unlucky. This is an issue with how inverse teleporters work in vanilla and I can't do anything about it. HOWEVER, if a player is stuck in a wall the host can use commands from ToxicOmega_Tools to rescue them.
  • The InfectedCompany savedata is stored locally alongside the save files, with a filename based on the corresponding save file number. Deleting a save file in slot 4 or more doesn't appear to delete the corresponding InfectedCompany data, so you end up with odd behaviour like the scoreboard and game state not resetting after making a new save file. As a workaround you can delete the corresponding "_infectedcompany" savedata manually (in AppData\LocalLow\ZeekerssRBLX\Lethal Company).

Troubleshooting

  • If the modpack updates and mods have been removed from the pack, your mod manager will not automatically delete them from your profile. You'll probably see mod mismatches in multiplayer and you may encounter game breaking bugs. I'd recommend a fresh modpack installation to ensure you don't keep unused mods.
  • If you're having console spam and gamebreaking errors you may have updated something that was not meant to be updated. Try again with a fresh profile and DO NOT UPDATE ANY MODS after installation.
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