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WiderStein-LertzMod-1.0.5 icon

LertzMod

V55 Planet for the Cruiser!

Date uploaded 2 months ago
Version 1.0.5
Download link WiderStein-LertzMod-1.0.5.zip
Downloads 1254
Dependency string WiderStein-LertzMod-1.0.5

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
AudioKnight-StarlancerAIFix-3.6.0 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!

Preferred version: 3.6.0
IAmBatby-LethalLevelLoader-1.2.4 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.2.4
sfDesat-ViewExtension-1.3.0 icon
sfDesat-ViewExtension

[v55] Increases the view distance

Preferred version: 1.3.0

README

New Moon: Lertz

CELESTIAL BODY: 131-Lertz

RISK LEVEL: A

POPILATION: No.

CONDITIONS: Desert.

HISTORY: Abandoned planet due to frequent desert hurricanes.

FAUNA: Nothing...?

ROUTING COST: 300

Discord

My discord tag for all questions and suggestions: @widerstein.

Support financially (not necessary)

https://www.donationalerts.com/r/widerstein

CHANGELOG

1.1.5

Another attempt to remake Lertz.

1.1.3

Due to the fact that I broke this mod I had to redo it from scratch )))).

Fixed the monitor.

Added loaders.

1.1.1

Fog rework, planet no longer appears too yellow.

Added decor all over the planet.

Replaced all box colliders with mesh colliders.

Added a second terrain as a background.

Added a rotating boombox with my favorite song) SPOILER: Ost+Front — Bitte schlag mich.

Minor terrain rework + added the ability to climb pipes near the ship.

Completely removed the ability to spawn bushes and this fox.

1.1.0

Added screenshots and dependency.

1.0.8

Fixed the water.

Added places where you can get out of the water.

1.0.7

Made changes to the water.

Fenced the area a bit.

1.0.6

Baboon-Hawk can now spawn again.

I changed the water (in the hope that the water would kill someone).

DUE TO NUMEROUS REQUESTS, I ADDED A PLATFORM FOR A SHIP! (this was an IQ test, like can you throw two-handed junk onto a ship, apparently not many passed).

The strength of the planet outside is now not 8, but 13, just like inside.

Added quicksand for rainy weather.

Delicious scrambled eggs with sausage.

1.0.5

Another try at the sound of the wind.

New road.

Repairing all roads.

Made the water collider a little lower.

Added a little decor.

Editing collider responsible for map and dungeon drops is now generated in the middle of the map, and not under the ship (which is why the player teleports for a long time when you watch the spectator as he leaves the complex).

1.0.4

Urgent bridge fix!.

1.0.3

Wind sounds and others.

Fixed a typo in the changelog.

1.0.2

More decorations.

The strength outside has been increased.

The size of the complex has been slightly increased.

1.0.1

New icon (Many thanks to BBAPepsiMan).

Fenced the bridge with a fence and lighting.

Raised the water level (Made the bottom deeper).

Corrected the fence in some places.

Added some decorations.

Adjusted the level of power and monsters outside.

1.0.0

Release.