Wizards Modpack
An assortment of mods for my group of friends to use, will attempt to keep it up to date if others download.Required mods (122)
This package requires the following packages to work.This mod allows all future re-purchasing of the Company Cruiser to be covered by the warranty.
Version:1.1.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Aubarino's API for useful and fun stuff, good for enemies, does stuff well and isn't easy to break much kinda smh
Version:1.0.1
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
Version:1.1.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.3.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Anti-hoarding technology that only removes required credits for the quota instead of setting progress to 0
Version:2.5.0
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Version:1.5.7
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.5.2
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Version:1.4.2
Fixes several gamebreaking issues with weed killer, including a softlock with the Company Cruiser.
Version:1.0.0
