Lethal Company
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Date Uploaded
2 years ago
Downloads
17.8K
Size
503KB

Required mods (289)

This package requires the following packages to work.
JPOGStegosaurus for Lethal Company.
Version:1.0.1
JPOGTrex for Lethal Company.
Version:1.1.2
Adds Blahaj as client sided scrap, percentage based retexture of axle
Version:1.2.0
Adds Koyuki as client sided scrap, percentage based retexture of fish
Version:1.2.0
Adds 15 client sided Minecraft scraps, percentage based retexture of magnifying glass
Version:1.2.0
Adds a cooldown to messages that are logged every frame
Version:1.5.0
Leon Kennedy from Resident evil 4
Version:1.0.3
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Leave a trail of breadcrumbs (arrows) to find your way back to the entrace. Client side mod.
Version:1.1.0
Acts as a module loader for other mods, allowing you to easily add your own custom items to Lethal Company!
Version:1.0.3
Adds 8 more standard suits to your initial closet at the start of the game! Great for organizing larger crews! Follow my socials in the desc to stay in the loop for updates and new mods for Lethal Company! (source code is also in desc <3)
Version:2.0.0
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.1.2
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:1.3.27
A mod to allow players to join after the game starts.
Version:1.0.18
Toolkit for making enemy skins in the unity editor
Version:1.2.4
Compatibility mod for custom enemy skins.
Version:1.4.3
Aubarino's API for useful and fun stuff, good for enemies, does stuff well and isn't easy to break much kinda smh
Version:1.0.1
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
Version:1.1.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.2
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