Lethal Company
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Date Uploaded
5 months ago
Downloads
566
Size
83KB

Required mods (29)

This package requires the following packages to work.
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.13.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2305
A monster that is more than it seems
Version:1.12.1
Add Cause of Death to the performance report, now with a Mod API!
Version:2.4.0
Provides integration between Coroner and Mimics.
Version:1.0.2
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.4
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:1.2.0
Add a new video to the TV. The original Spooky Scary Skeletons.
Version:1.0.0
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Version:1.6.9
Fixes niche vanilla issue with PlayerControllerB.DestroyItemInSlot(int itemSlot) and the new utility slot.
Version:1.0.0
Jacob's Lethal Libraries - For Jacob's Mods
Version:1.10.1
Fast, robust, powerful and extendible .NET serializer built for Unity
Version:2024.2.2700
A library for Lethal Company, providing a standardised way to save and load modded data.
Version:1.2.2
New 1 interior (v80+)
Version:0.5.7
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Version:0.7.13
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Version:0.7.13
(LLL) A large biological moon made entirely of meat. Cruiser recommended. Third moon of Nikki's Mysterious Moons.
Version:0.3.2
A Terminal Api
Version:1.5.6
A Terminal Clock
Version:1.0.6
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