Space Station 13 (SS13) Sound Overhaul
An amateur's take on replacing almost every single sound effect including ambience, music as well as enemies with SFX from the classic BYOND game Space Station 13.
370+ sounds are sourced from /tg/station, supplemented from Goonstation into one soundpack.
This overhaul may not be entirely accurate to the original, my goal was to make them fit within Lethal Company one way or another!
NOTICE: Not all entities have their sounds replaced just yet. Currently turrets (placeholder), landmines, slime and Ghost Girl have been replaced.
Anyone is free to make a modification of this sound pack.
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SOURCES
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SOUNDPACK FEATURES!
- Don't know anything about SS13? This overhaul will still make Lethal Company feel like a new game!
- Replaces almost every sound effect from footsteps, ladders, items, lightning effect and even ambience.
- Unique music across all moons including the Company Building.
- Legendary and nostalgic spooky ambience. Abandoned factories now feel like once inhabited stations.
- SsethTzeentach's Space Station 13 review on your very own TV!
- Beepsky joins in the form of zap gun and turrets!
- The medbot found a new job at the Company desk.
- Soon to replace every enemy sfx!
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TO-DO:
- Replace SFX for enemies: Spring, Spider, Worm, Eyeless Dogs, Puffer, Jester, etc...
- Replace placeholder SFX for turrets, maybe!
- Replace placeholder teleporter SFX maybe?
- Replace placeholder SFX for ship landing
- Some items are still vanilla but that might work out?
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KNOWN ISSUES