Lethal Company
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Latest version
1.5.95
Last Updated
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10.5K
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39MB
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WALLBANGED MODPACK

Hi! If you enjoyed using this modpack, I've converted it into something just for my friends proper. I highly recommend switching over to my main supported modpack: https://thunderstore.io/c/lethal-company/p/Zantus/Lethal_Genesis_ModPack/

I try to maintain stability and keep everything bug-free, so I recommend avoiding manual updates of other mods until the modpack itself receives one. If you'd like to provide feedback, feel free to message me over on Discord (zantus). Just remember that the focus for this pack is on my personal group of friends!

  • CUSTOMIZED LATEGAME UPGRADES, LETHAL THINGS & MORE

  • Individual upgrades:

    • Night Vision (50), night vision goggles that recharges when toggled off
    • Back Muscles (60), less carry weight effects
    • Locksmith (75), walk up to a locked door for a lockpicking minigame, any attempts will make noise
    • Beekeeper (125), take significantly less damage from bees with final upgrade increasing hive price
    • Walkie GPS (125), holding a walkie displays clock and coordinates
    • Strong Legs (150), jump higher
    • Protein Powder (400), shovels/signs deal way more damage
  • Group upgrades:

    • Stimpack (600), increases max health up to 500HP
    • Better Scanner (650), further scan distance for items and ship/entrance, scan items/enemies through walls on last upgrade
    • Hunter (700), collect and sell samples from dead enemies
    • Running Shoes (2500), run faster with final upgrade significantly reducing footstep sounds
    • Bigger Lungs (2500), more stamina, improved stamina regen and decreased jump cost
  • Ship upgrades:

    • Interns (125), revives a dead player viewed on the monitor somewhere inside the facility
    • Discombobulator (850), stun enemies around the ship at a cooldown with final upgrade damaging enemies
    • Fast Encryption (1250), upgrades signal transmitter and broadcasts into chat
    • Malware Broadcaster (2750), destroys landmines/turrets instead of disabling them
    • Lightning Rod (6000), lightning always strikes the ship instead of players
  • Items:

    • Toy Hammer (1), bonk
    • Flare Gun (40), can distract certain enemies, emergency flares cost 12
    • Hacking Tool (60), solve math problems to disable turrets, landmines and open gates
    • Medkit (80), heals 80HP per use, 10 uses total
    • Ouija Board (100), communicate with the living
    • Portable Teleporter (100), often one-use teleporter that brings you back to ship, keep items when used
    • Diving Kit (120), a two-handed diving kit to breathe underwater
    • Utility Belt (290), take up one slot for an extra three
    • Remote Radar (300), a hand-held ship monitor
    • Rocket Launcher (300), holds four explosive rockets
    • Peeper (400), looks at coil-heads for you
    • Advanced Portable Teleporter (1750), unlimited use teleporter that brings you back to ship, keep items when used
  • KNOWN ISSUES

    • You may have to fully restart your game after a disconnect/leave before rejoining a lobby!
    • Empty your inventory before upgrading Hand Slots or you may lose items!
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