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WallBanged ModPack
Modpack curated for my group of friends.
CHANGELOG
CHANGELOG
-
1.5.95
- Major stability fix
- Removed Rune580-LethalCompany_InputUtils
- Removed Zaggy1024-TwoRadarMaps
- Removed ReputableIndividuals-SternpennysCosmetics
- Removed amnsoft-EmployeeAssignments
- Removed NiceHairs-Symbiosis
-
1.5.94
- Updated some mods
- Updated malco-Lategame_Upgrades to 3.0.0
- Added AlexCodesGames-AdditionalContentFramework-1.0.3
- Added Zaggy1024-TwoRadarMaps
- Added TheDeadSnake-Touchscreen
- Added zMods-DynamicScrapsAmount
- Removed Azim-HoarderBud
- Re-added some packaged maps to test for download issues
-
1.5.93
- Added necrowing-DramaMask, which when worn will make the Masked enemies ignore you
- Added aqua_dot-CompanyWardrobe
- Added readthisifbad-SnatchinBracken
- Added AinaVT-LethalConfig
- Removed moons, moved them into a separate modpack
-
1.5.92
- Major stability patch
- Re-added thatblueninja09-Kirby_Skin
- Added FlipMods-TooManyEmotes
- Added RonJermyl-NoNametags
- Added Cobster-FireExitLadders
- Added Justice69-ImmersiveScraps
- Added JunLethalCompany-GamblingMachineAtTheCompany
- Replaced MoonJuice-SprintLadderFix with e3s1-BetterLadders
- Removed Kaguya-SpectatorChat
- Removed Drakorle-MoreItems as ShaosilGaming-GeneralImprovements has the same feature
- Added some packaged maps to test for download issues
-
1.5.91
- Removed Kaguya-SpectatorChat
-
1.5.9
- False alarm! Reverted the last changes
- Kirby suit and FireExitLadders still remain
-
1.5.8
- Re-added FlipMods-HotbarPlus, kRYstall9-FastSwitchPlayerViewInRadar, NutNutty-AlwaysPickup, PC-FireExitFlip and Owen3H-IntroTweaks
- Re-added thatblueninja09-Kirby_Skin
- Removed ShaosilGaming-GeneralImprovements for now
- Removed Dreamweave-CompanyBuildingEnhancements for now
- Added Cobster-FireExitLadders
-
1.5.7
- Added Kaguya-SpectatorChat
- Added Azim-HoarderBud
- Re-added TanmanG-Forest_Giant_Motionsense
- Fixed Hand Slots max level to 2
- Some suits are hidden again (especially the more eye-sensitive ones)
-
1.5.6
- Updated some mods with critical fixes
-
1.5.5
- Some more compatibility updates for v47-v49
- Updated several primary mods, including major fixes
-
1.5.4
- Some more compatibility updates for v47-v49
- Updated several primary mods, including major fixes
-
1.5.3
- Updated Evaisa-LethalLib and ShaosilGaming-GeneralImprovements
- Credits system set back to vanilla (no more per player credits set by ShaosilGaming-GeneralImprovements)
- Rotating furniture set back to vanilla (snap rotate is still available with left click)
- Game startup should automatically choose 'ONLINE' option now
-
1.5.2
- Compatibility update for v47
-
1.5.1
- Ditto
-
1.5.0
- Made the mod far lighter (removal of a ton)!
- Please switch over to https://thunderstore.io/c/lethal-company/p/Zantus/Lethal_Genesis_ModPack/ if you prefer a full experience!
-
1.4.1
- Revised some configs
-
1.4.0
- Updated several primary mods, including major fixes
- Using this modpack for my friends only :)
- Consequently, the modpack might not have an accurate of a changelog upkeep :(
-
1.3.1
- Updated several primary mods, including major fixes
- Added Coltrain-RotateBackwards and SleeplessMods-SnapRotateFurniture, hold Shift+R to rotate objects backwards or Left Click to snap rotate
- Added GMODS-StorePrices as MikeTweaks was removed
- Adjusted amnsoft-EmployeeAssignments, gold bar rewards are raised and now anyone can finish your assignment for you
- Adjusted FlipMods-BetterStamina values to be slightly less punishing, including carry weight effects
- Removed TheFluff-FairAI as it was breaking turrets shooting. this also means landmines no longer trigger from enemies
- Disabled InventoryCheck for emotes, you can now emote while holding any item :)
-
1.3.0 - Happy Holidays!
- Updated several primary mods, including Lategame Upgrades v2.8.5
- Updated some cosmetic mods, disabled some suits
- Updated TheFluff-FairAI, turrets are no longer neutral and can shoot enemies
- Increased chat character limit to 1400 (was 1250)
- Adjusted audio volumes for various LethalThings
- Reduced prices for Hacking Tool and Toy Hammer
- Raised prices for upgrades of Better Scanner, Running Shoes, Bigger Lungs and Discombobulator
- Strong Legs is now an individual upgrade
- Stimpack is now a group upgrade
- Added pyci-CozyImprovements, more lights in the ship and always see the terminal active
- Added Piggy-ShowCapacity for TZP and spray paint (spray paint remains unlimited use)
- Added SpookyDookies-Spooky_Dookies_Glowsuits, Norman-GlowStickSuits and NGRCA-More_Suits_Camo
- Added Onyx_Inoculum-Longer_Day and FlipMods-BetterStamina in place of MikeMediaStudios-MikesTweaks
- Removed MikeMediaStudios-MikesTweaks as it was conflicting with an unknown mod/config while malco-Lategame_Upgrades v2.8.4+ is active
- Re-added MoonJuice-SprintLadderFix and removed Invertigo-JetpackHandling, trying to figure out cause for random damage taken
- Consequently, sprinting while climbing ladders no longer does anything
- Added jockie-LethalExpansionCore
- Added 3 new moons: FireNoobsta-Ducks_Moons, Ceelery-Kast and TeamBridget-Peaches_Castle
- These moons are repackaged into the modpack as the base LethalExpansion isn't needed - so authors, please let me know if you would like them removed c:
-
1.2.92
- Updated several primary mods, including major fixes (no more forever-shooting turrets)
- Added Frack9-DarkMist, a new enemy type
- Mimic (fire exit) count set to 2 max
- Reduced price for Diving Kit
- Raised price for Running Shoes
- Raised price for Bigger Lungs
- Raised prices for Discombobulator, Malware Broadcaster, Fast Encryption and Lightning Rod
- Raised prices for upgrades of Beekeeper, Discombobulator, Bigger Lungs and Running Shoes
- Upgrade price changes are in preparation for malco-Lategame_Upgrades v2.8.5
-
1.2.91
- Updated several primary mods, including major fixes
- Added Caseuhdeeyuh-MolesterLootBug, lootbugs might pick up and steal you :)
- Added Jordo-NeedyCats, miaou
- Added MrHydralisk-EnhancedRadarBooster and Jamil-Corporate_Restructure for Monitor mains
- Added PXC-PrideCosmetics, axtrachawnky-Chunkys_Cosmetics
- Lowered the price of the flare gun and emergency flares
- Adjusted enemies which can trigger landmines and boombas
- Slightly upped the chances/frequency of several things like FounSkinwalker, Ghost Girl walkie haunting...
- 1.2.91, properly added Jamil-Corporate_Restructure
-
1.2.8
- SLIIIGHTLY buffed Loot Value skill gain per level, I did say I'm bad at math :(
-
1.2.7
- Updated several primary mods, Evaisa-LethalThings' Boombas now explode enemies!
- Turned off the corpse flies from NiceHairs-Symbiosis
-
1.2.6
- Updated several primary mods which include fixes for Diversity, Symbiosis, HexiBetterShotgun and LategameUpgrades
- Added Kittenji-LaserPointerDetonator. Detonate mines with a laser pointer!
- Added akechii-DiscountAlert, NiceHairs-NuclearLib
- Added AnythingGoesGit-MoreDeathNotes. I thought we had the coroner mod before this?
- Reduced Loot Value skill gain per level! Remember that this skill stacks with your crewmates
- Turned off some extensive changes from Diversity
- Raised prices for Protein Powder, Better Scanner, Running Shoes, Bigger Lungs and their upgrades
-
1.2.5 - Happy Holidays!
- Updated several primary mods
- Changed modpack folder structure, hopefully configs will transfer now
- Rebalanced Stoneman-LethalProgression XP gains to be slower to incentivize getting higher value loot- I hope, I'm pretty bad at math
- Enabled Hand Slots skill from Stoneman-LethalProgression, up to a max of two extra slots
- Disabled Health Regen skill from Stoneman-LethalProgression, it was breaking with healing items
- Buffed medkits to be slightly cheaper with 10 uses each (previously 6), still heals 80HP per use
- Buffed assignment rewards
- Updated Evaisa-LethalThings and MikeMediaStudios-MikesTweaks configs
- Quota is now reached after 4 days to reduce frustration from failed runs
- CapyCat-Solos_Bodycams now works off torso cam instead of helmet, some cosmetics blocked the view and still may
- Re-added IntegrityChaos-Diversity! Free your centipede-ridden teammates by tapping E on them
- Added NomnomAB-RollingGiant. New enemy type
- Added new suits and cosmetics: Insomniax-InsomniaxCosmetics, TeamClark-BigBossSuit, ClockInTime-ColonialMarine, ClockInTime-CompanyMan and GamingFacility-Suits_n_Stuff
- Disabled suits: Rainbow, Flashing and Matrix
- Removed MoonJuice-SprintLadderFix as e3s1-BetterLadders lets you sprint to climb ladders faster
- Removed MaxWasUnavailable-MoonOfTheDay, figuring out if it's causing desync between players
-
1.2.4
- Updated several primary mods, this version is not very stable!
-
1.2.3
- Readme fix. Sorry!
-
1.2.2
- Updated several primary mods
- Added EliteMasterEric-CleanerLogs for a potential performance boost
- Added dropship music from Idiotic_Buddies-JollyCompany
- Tweaked intro music from Lennozeros-Christmas_Intro. Type 'greatasset' in terminal to play again :)
- Replaced anormaltwig-TerminalExtras with NavarroTech-MoreTerminalCommands, former was breaking 'Other' command in terminal
-
1.2.1
- Minor readme and description fix.
- Adjusted to proper Lategame Upgrades version.
-
1.2.0 - Happy Holidays!
- Adjusted readme
- Adjusted Running Shoes, Strong Legs and Discombobulator upgrade prices to be higher
- Custom config for Lategame Upgrades v2.8+
- Brought back Arson!
- Disabled UNO Reverse card.
- Added Lennozeros-Christmas_Intro. It's a jolly time this week!
- Buffed Lightning Rod ship upgrade to cover the entire map (hopefully)
- Removed rafl-BonkHitSfx :( You can still apply it for yourself separately!
- Added Treyotech-Treys_Health_Text, visible HP to assist medic players
- Added MaxWasUnavailable-MoonOfTheDay and anormaltwig-TerminalExtras
- Added FlipMods-HotbarPlus for better inventory scrolling
- Removed MaxWasUnavailable-ScrollInverter
- Added s_nnys-RetroRobloxCosmetics, MarquesT-CosmeticsPack and fizzysaur-Happy_Hats
- Added BatTeam-LethalFashion, TeamClark-ODST_Suit, MagicalFlyingPurpleTreeSquid-Drive_Suit and Zorum-Zorums_Halo_ODST_Cosmetics
- Combat evolved. Added MegaPiggy-BuyableShotgun and Hexi-HexiBetterShotgun
- Added Renegades-FlashlightToggle and Renegades-WalkieUse
- Added Coltrain-RotateBackwards
-
1.1.5
- Added Ozone-Cabinet_Item_Storage
- Added TheFluff-FairAI. Most enemies should die from stepping on mines now
- Adjusted Back Muscles upgrade prices. It was too cheap for how strong it was
- Finalized adding some more QoL fix mods
- Added a proper readme and changelog
-
1.1.4
- Brought max inventory slots to 5 instead of 6
- Added more cosmetics (updated AbsasCosmetics, added Luigi-Nintendo_Hats...)
- Added new scrap (Pinta-PintoBoy-1.0.0, re-added Electric131-OuijaBoard...)
- Jetpack players, it's your time. Added Hamunii-JetpacksCarryBigItems and Invertigo-JetpackHandling
- Adjusted Night Vision price and upgrade configs (From 45 credits to 50)
-
1.1.3
- Removed Diversity mod, it was causing a permanent blur on the screen after interacting/walking into a steam leak
- Removed ReservedItemSlots, ReservedFlashlightSlot and ReservedWalkieSlot. They conflicted with Pouchey Belt from LethalThings
- Removed Pooble-LCBetterSaves until compatibility is added with certain mods
- Added Piggy-JesterStompShake
- Adjusted Lategame Upgrades prices
-
1.0.1 - 1.1.2
- Lots of adjustments. Sorry!
-
1.0.0
- Modpack released