Lethal Company
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Date Uploaded
3 years ago
Downloads
10.5K
Size
53MB

WALLBANGED MODPACK

One could consider this modpack a total overhaul due to how extensive the changes can be. However, I intend to keep the core gameplay through this pack familiar to Vanilla players, accommodating for all playstyles from Monitor mains to Scrap Runners to Healers as well as those who struggle to jump over gaps while retaining balance.

Fun and fairness are the principles here!

I try to maintain the modpack's stability and keep it bug-free, so I recommend avoiding manual updates of other mods until the modpack itself receives one. If you'd like to provide feedback, feel free to message me over on Discord (zantus). Just remember that this is focused on my personal group of friends!

  • MODPACK FEATURES!
    • Custom mods, configs and suitable for every possible playstyle.
    • Fully customized with 5+ players in mind, incentivizing different roles for everyone.
    • Lots and lots of cosmetics from hats to outfits! Customize hats by pressing the green icon on the bottom-right at the main menu.
    • Basic emotes (1-8, or hold V on keyboard) featured from Sligili!
    • A free mirror to check out your looks! Type 'mirror' in the terminal.
    • LethalProgression enabled, collect scrap for XP and upgrade your stats to lean into specific roles for your team!
    • Type 'LGU' in the terminal! Lategame Upgrades and other accompanied benefit mods!
    • Monitor players benefit from bodycams, ship upgrades, new commands, easier player-switching with arrow keys and the ability to play DOOM.
    • New terminal commands; teleport/tp, itp, lights, door, lock/unlock, greatasset
    • Medics can help others heal with TZP and medkits. Grab a utility belt for more inventory space!
    • Can't jump over a gap consistently? Use a ladder. They extend permanently!
    • Base store items can now be found inside the facility. Collect TZPs or, rarely, zap guns!
    • YouTube boombox! Use the command /bplay (youtube link) in in-game chat.
    • Better text chat with scrollable chat history.
    • Spray paint is now unlimited and much more reliable for landmarking!
    • Tons of new scrap to find and new terminal store items, all prices adjusted for flavor!
    • Travelling to moons with bad weather is now worth it! Scrap value is multiplied by plenty enough in bad weather.
    • Very slightly adjusted base stamina factors. Sprint speed and HP untouched.
    • Dead players can be revived with the Interns upgrade on the monitor for the price of 125 credits!
    • Keep the decorations you bought in the ship even after a complete run loss.
    • Spectate enemies with E and spectate your friends in first-person with V!
    • Ouija Board! Press O when dead to communicate your spirit to living crewmates.
    • Equippable night vision goggles with smooth light for early-game use. Lost on death, but upgrades are permanent.
    • Some enemies are adjusted! Slime properly deal no damage when tamed by music. Coil-heads are spookier.
    • YIPPEE lootbugs that honk clown horns and trigger stun grenades.
    • Your friends are skinwalkers.
    • "... Foundation activity on Titan..."
    • So, so much more.

Full credits to all the mod-makers featured in this pack. <3

  • CUSTOMIZED LATEGAME UPGRADES, LETHAL THINGS & MORE

Individual upgrades: - Light Footed (25), quieter footsteps - Night Vision (50), night vision goggles that recharges when toggled off - Back Muscles (60), less carry weight effects - Locksmith (75), walk up to a locked door for a lockpicking minigame, any attempts will make noise - Beekeeper (125), take significantly less damage from bees - Walkie GPS (125), holding a walkie displays clock and coordinates - Protein Powder (125), shovels/signs deal way more damage - Stimpack (400), increases max health up to 500HP

Group upgrades: - Strong Legs (150), jump higher - Bigger Lungs (600), more stamina - Better Scanner (650), further scan distance for items and ship/entrance, scan items/enemies through walls on last upgrade - Hunter (700), collect and sell samples from dead enemies - Running Shoes (1000), run faster

Ship upgrades: - Interns (125), revives a dead player viewed on the monitor somewhere inside the facility - Discombobulator (450), stun enemies around the ship. 25s cooldown - Fast Encryption (500), upgrades signal transmitter and broadcasts into chat - Malware Broadcaster (1750), destroys landmines/turrets instead of disabling them - Lightning Rod (3000), lightning strikes the ship instead of players, always

Items: - Toy Hammer (10), bonk - Medkit (100), heals 80HP per use, 6 uses total - Ouija Board (100), communicate with the living - Hacking Tool (190), solve a math problem to disable turrets, landmines and open gates - Diving Kit (250), a two-handed diving kit to breathe underwater - Utility Belt (290), take up one slot for an extra three - Remote Radar (300), a hand-held ship monitor - Peeper (400), looks at coil-heads - Rocket Launcher (420), holds four explosive rockets - Portable Teleporter (100), often one-use teleporter that brings you back to ship, keep items when used - Advanced Portable Teleporter (1750), unlimited use teleporter that brings you back to ship

  • KNOWN ISSUES
    • None at the moment!
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