
TestudinationChallenge
[v73] A trickier version of our Testudination Modpack, to put your skills to the test! Please check the original modpack page for details about the modpack itself!Testudination Challenge Pack
This is a special version of our Testudination Modpack, to put your skills to the test! Please check the original modpack page for details about the modpack itself!
⚠️ This is a code version of the modpack, which I recommend downloading instead of directly from Thunderstore for organization and to prevent some issues: 019fde9b-4ac5-8c26-17b4-f78aad785562 ⚠️
⚠️We strongly recommend you use Gale mod manager over Thunderstore/R2modman. When importing, make sure it is to a new profile, and hit the advanced options dropdown and tick "Import All Files"⚠️
Differences to the Normal Pack
- Removed Maritopia, NoLostSignal (Mineshaft radar buff), LethalHands (Melee attack), Weapon Slot, Walkie Slot, Elite Flashlight, ScanShipEverywhere, Scannable Codes, Abort Teleport By Emote, Elads HUD, SpectateEnemies and DeadNBored
- Removed ModelReplacement suits, added Dom's basic suits, SimpleCompany, FashionableCompany, and Mike's Cosmetics
- HP and other stats no longer show in the HUD
- You can no longer move whilst emoting
- RouteRandom command is disabled
- Gal upgrades are twice as expensive
- Oxyde is restricted until the quota reaches 5k
- Popped jesters now only produce low fear instead of high fear
- Gifts now have a 100% chance to spawn an enemy when opened
- Lootbugs can now roll Dice
- Uncertain Weather is enabled
- Selling price at Company outside of final day is decreased from 85% --> 70%
- The starting quota is now 500, and the base increase is 1000
- Credits lost per death increased from 20% --> 25%
- Recovering bodies only reduces the credits lost by 50% instead of negating it fully
- Deaths also result in a 10% increase to the quota (5% when recovered)
- Poltergeist costs are increased to 10x the amount as usual, (yet regen is only increased to double, resulting in a 5x increase to costs) making interactions much rarer and more strategic
- Infestations now occur again at a 3% chance
- +1 Extra enemy spawns during Eclipsed on all moons
- Random lightning during Stormy is slightly more common
- Increased Switchboard price from 400 --> 800
- The Denomination Analyzer is force-unlocked from the beginning, but Coins no longer spawn indoors. This means you can only find Dollars + Wallets can increase the counter, or kill enemies to earn coins. Failing to keep the coin counter above 0 will result in the Debt Collector pursuing you.
- You still arent allowed to sell on Oxyde for records, but you can tip the Merchant there to lower future quotas.
In summary, these changes shift the balance to be a bit more unfair within the pack. The pack is designed already so that for example, bonus scrap value from weather is already accounted for in the moon prices, so now making the weather harder to read in the challenge pack via uncertain weather makes it harder to take advantage of the mechanic. Same goes for Casino, speaking through enemies etc. Therefore, this pack is for those experienced with the main pack, who really wanna be pushed to the limit!
You have been warned!
Checkout the variations of the modpack below!
Main Packs
Normal - Challenge - Hardcore - Casual - VanillaReshelled
Alternate Gamemode Packs
Ironman - Roguelike - Speedrun - Labyrinths
Curated Packs
Silhy's Pack
Discontinued Packs
Party - Brutal Company - Vanilla+ - Journeys - Deme's Pack - VersionNine