Last updated | a year ago |
Total downloads | 35085 |
Total rating | 5 |
Categories | Mods BepInEx |
Dependency string | Zyntex-Bhop_Mod-1.3.1 |
Dependants | 21 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
lcbhop
Thunderstore page | Github page
Bhop mod featuring real Bhop movement in Lethal Company.
Chat commands:
- /autobhop - Toggles auto bhop mode.
- /speedo - Toggles Speedometer HUD.
Requires ItemQuickSwitch if not using auto bhop mode!
Movement code based on quake3-movement-unity3d, modified to match halflife
Changelog
1.3.1
- Fix bhop speed cap limiting vertical velocity.
1.3.0
- DELETE YOUR PREVIOUS CONFIG IF YOU WANT THESE TO UPDATE!
- Adjusted default movevars (based on CS 1.6), this should make bhopping more fair and not completely game breaking.
- Added in bhop speed cap (this can be disabled in the config).
- Fixed speed loss on every hop even when using autobhop.
1.2.1
- Fixed incorrent maths in the code which resulted in friction and other stuff not being handled correctly.
- Updated default movevars, make sure to delete your previous config if you want this to update!
- Hopefully fixed instances of taking damage randomly.
1.2.0
- Add movement variables to the config:
- gravity
- friction
- maxspeed
- movespeed
- accelerate
- airaccelerate
- stopspeed
- Jump height and gravity should be more accurate now (a little higher).
- Speedometer shows units similar to Source.
1.1.1
- Removed ItemQuickSwitch as a concrete dependency.
1.1.0
- Toggle option for auto bhop mode.
- Toggleable Speedometer HUD.
- Fix duck on first jump.
1.0.2
- Fix not being able to duck when jumping.
1.0.1
- Change movement to be more Source like.
- Disabled fall damage.
1.0.0
- Initial release.