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![Zyntex-Bhop_Mod-1.2.1 icon](https://gcdn.thunderstore.io/live/repository/icons/Zyntex-Bhop_Mod-1.2.1.png.128x128_q95.jpg)
Date uploaded | 7 months ago |
Version | 1.2.1 |
Download link | Zyntex-Bhop_Mod-1.2.1.zip |
Downloads | 7365 |
Dependency string | Zyntex-Bhop_Mod-1.2.1 |
This mod requires the following mods to function
![BepInEx-BepInExPack-5.4.2100 icon](https://gcdn.thunderstore.io/live/repository/icons/BepInEx-BepInExPack-5.4.2100.png.64x64_q95.png)
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
lcbhop
Thunderstore page | Github page
Bhop mod featuring real Bhop movement in Lethal Company.
Chat commands:
- /autobhop - Toggles auto bhop mode.
- /speedo - Toggles Speedometer HUD.
Requires ItemQuickSwitch if not using auto bhop mode!
Movement code based on quake3-movement-unity3d, modified to match halflife
Changelog
1.2.1
- Fixed incorrent maths in the code which resulted in friction and other stuff not being handled correctly.
- Updated default movevars, make sure to delete your previous config if you want this to update!
- Hopefully fixed instances of taking damage randomly.
1.2.0
- Add movement variables to the config:
- gravity
- friction
- maxspeed
- movespeed
- accelerate
- airaccelerate
- stopspeed
- Jump height and gravity should be more accurate now (a little higher).
- Speedometer shows units similar to Source.
1.1.1
- Removed ItemQuickSwitch as a concrete dependency.
1.1.0
- Toggle option for auto bhop mode.
- Toggleable Speedometer HUD.
- Fix duck on first jump.
1.0.2
- Fix not being able to duck when jumping.
1.0.1
- Change movement to be more Source like.
- Disabled fall damage.
1.0.0
- Initial release.