Decompiled source of SpawnedEnemiesFix v1.0.0

SpawnedEnemiesFix.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SpawnedEnemiesFix")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SpawnedEnemiesFix")]
[assembly: AssemblyTitle("SpawnedEnemiesFix")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace SpawnedEnemiesFix
{
	[BepInPlugin("dejay.SpawnedEnemiesFix", "SpawnedEnemiesFix", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class SpawnedEnemiesFixPlugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("dejay.SpawnedEnemiesFix");

		internal static ManualLogSource Log;

		private void Awake()
		{
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
			Type type = null;
			Assembly[] array = assemblies;
			for (int i = 0; i < array.Length; i++)
			{
				type = array[i].GetType("ControlCompany.Core.ControlCenter");
				if (type != null)
				{
					break;
				}
			}
			if (type == null)
			{
				Log.LogError((object)"SpawnedEnemiesFix: Could not find ControlCenter type! Is ControlCompany installed?");
				return;
			}
			MethodInfo method = type.GetMethod("SpawnControllableEnemy", BindingFlags.Instance | BindingFlags.NonPublic);
			if (method == null)
			{
				Log.LogError((object)"SpawnedEnemiesFix: Could not find SpawnControllableEnemy method!");
				return;
			}
			MethodInfo method2 = typeof(SpawnControllableEnemyPatch).GetMethod("Postfix");
			harmony.Patch((MethodBase)method, (HarmonyMethod)null, new HarmonyMethod(method2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			Log.LogInfo((object)"SpawnedEnemiesFix loaded and patched successfully!");
		}
	}
	public static class SpawnControllableEnemyPatch
	{
		private static FieldInfo? FindFieldInHierarchy(Type type, string fieldName)
		{
			Type type2 = type;
			while (type2 != null)
			{
				FieldInfo field = type2.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				if (field != null)
				{
					return field;
				}
				type2 = type2.BaseType;
			}
			return null;
		}

		public static void Postfix(object __result)
		{
			if (__result == null)
			{
				SpawnedEnemiesFixPlugin.Log.LogWarning((object)"SpawnedEnemiesFix: __result is null.");
				return;
			}
			SpawnedEnemiesFixPlugin.Log.LogInfo((object)("SpawnedEnemiesFix: __result type = " + __result.GetType().FullName));
			if ((Object)(object)RoundManager.Instance == (Object)null)
			{
				SpawnedEnemiesFixPlugin.Log.LogWarning((object)"SpawnedEnemiesFix: RoundManager.Instance is null, skipping.");
				return;
			}
			EnemyAI val = null;
			FieldInfo fieldInfo = FindFieldInHierarchy(__result.GetType(), "enemyAI");
			if (fieldInfo != null)
			{
				object? value = fieldInfo.GetValue(__result);
				val = (EnemyAI)((value is EnemyAI) ? value : null);
				if ((Object)(object)val != (Object)null)
				{
					SpawnedEnemiesFixPlugin.Log.LogInfo((object)"SpawnedEnemiesFix: Found EnemyAI via field 'enemyAI' in hierarchy.");
				}
			}
			if ((Object)(object)val == (Object)null)
			{
				MonoBehaviour val2 = (MonoBehaviour)((__result is MonoBehaviour) ? __result : null);
				if (val2 != null)
				{
					val = ((Component)val2).GetComponent<EnemyAI>();
					if ((Object)(object)val == (Object)null)
					{
						val = ((Component)val2).GetComponentInChildren<EnemyAI>(true);
					}
					if ((Object)(object)val == (Object)null)
					{
						val = ((Component)val2).GetComponentInParent<EnemyAI>();
					}
				}
			}
			if ((Object)(object)val == (Object)null)
			{
				SpawnedEnemiesFixPlugin.Log.LogWarning((object)("SpawnedEnemiesFix: Could not find EnemyAI on " + __result.GetType().FullName + ", skipping."));
			}
			else if (!RoundManager.Instance.SpawnedEnemies.Contains(val))
			{
				RoundManager.Instance.SpawnedEnemies.Add(val);
				SpawnedEnemiesFixPlugin.Log.LogInfo((object)("SpawnedEnemiesFix: Added " + val.enemyType?.enemyName + " to SpawnedEnemies."));
			}
		}
	}
}