Lethal Company
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Latest version
1.7.0
Last Updated
First Uploaded
Downloads
293
Likes
1
Size
88KB
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Required mods (152)

This package requires the following packages to work.
Adds a cooldown to messages that are logged every frame
Version:1.8.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.5.1
Allows you to spectate enemies when dead.
Version:2.9.1
Adds the legendary Immortal Snail as an enemy.
Version:0.7.8
A perilous and frigid moon.
Version:4.0.1
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.13.2
A desolate mining platform above a turbulent gas giant.
Version:4.0.1
Voice chat for you: crewmates louder than the game allows, each crewmate's volume remembered, AI noise removal and a boost for your mic, and Mirage-style clips for LethalMimics.
Version:1.1.0
Quota cards: after each quota the host takes a reward card (a new moon and a bonus) and a blind mystery card (a debuff for the rest of the run). Moons open tier by tier. Shotgun shells in the store.
Version:1.6.0
Fixes that work in any modpack: $0 store prices, DunGen load errors, dark interiors, duplicate prefabs, sound packs, scrap you can't scan, FacilityMeltdown, Chameleon and door portals on modded content. Replaces DunGenReferenceFixer.
Version:2.3.0
Game Rules for each save: Easy, Normal, Hard or Brutal, scaled for 1 to 10 players, or type your own credits, quota, days, day length, scrap, enemies, spawn rate and traps. Every landing's map seed is saved, and SEED replays one.
Version:1.3.0
Less RAM, same game: about 1.7 GB less in a round of a 100+ mod pack. Long sounds stay compressed or stream, short ones load on first play, the game's own are freed until they play, and shaders stay mostly packed. Mod files untouched.
Version:1.0.1
Company careers: earn XP for doing the job, get promoted, and spend points on Lategame Upgrades' personal upgrades and department passives. A career screen with a ready check after each day.
Version:1.4.0
Terminal extras: Modern tables for the moons list and the store with weather colors and bonus icons, moon pages with loot, interiors, day length and dangers, SORT BONUS, and themes, styles and quality in Settings.
Version:1.3.0
Prevents error-lobbies ("An error occurred") when using LateCompany (or equivalent mods)
Version:1.0.0
A Vanilla-Themed 60 cost forest moon with three unique forest biomes
Version:1.3.2
A Vanilla-Themed, 0 cost frozen mountain planet. Watch your step, its steep up there...
Version:1.3.4
A Vanilla-Themed 0 cost tropical/ocean moon with vibrant fauna!
Version:1.2.2
A Library for my niche (But maybe useful) scripts
Version:1.1.0
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