Lethal Company
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Latest version
2.0.0
Last Updated
First Uploaded
Downloads
1.6K
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0
Size
249KB
Dependants

Required mods (41)

This package requires the following packages to work.
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.11.1
Customize enemies, items, prices, dungeon flows and traps for all moons. Works with custom content and non-intrusive. Great for modpack balancing! Now with a web UI!!
Version:1.2.9
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2304
Fixes RPC lag. This should fix the several second slowdown that occurs when some mods throw exceptions in the console.
Version:1.0.1
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Version:1.15.6
Allows indoor enemies to spawn in groups larger than 1, like outdoor and daytime enemies can.
Version:1.2.3
A Lethal Company AntiCheat Mod.
Version:0.8.7
Fork of the original mod with config options
Version:1.0.4
Various improvements for lan and online lobbies
Version:1.1.2
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Version:1.1.0
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Stops rendering interior rooms that aren't visible - Helps with performance without affecting visuals.
Version:2.0.3
This mod fixes a base game bug where an already spawned boombox does not play the same song between the client and host.
Version:1.1.3
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Version:1.0.9
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Version:1.0.7
Fixes issues caused by unloadable types.
Version:1.0.4
Fixes EnemyAI's that fail to locate NavMesh by killing them.
Version:1.1.0
Removes the 1 Cruiser per map limitation allowing for more cruiser chaos. It also adds Cruiser-on-Cruiser Collision.
Version:1.0.0
Attempts to improve performance with AudioReverbTriggers
Version:0.3.0
Enables the use of AI pathfinding and navigation in the Company Building allowing other mods to spawn Enemies.
Version:1.0.3
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