Living Traps
Adds living traps as enemies that chase you down. Spawns outside and/or inside at daytime. Configurable.
By bcs4313
| Last updated | 2 weeks ago |
| Total downloads | 5149 |
| Total rating | 3 |
| Categories | Mods Monsters Hazards |
| Dependency string | bcs4313-Living_Traps-1.2.7 |
| Dependants | 3 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.6README
Living Traps
A very dumb mod that spawns in traps as enemies. They navigate across the map, can open doors and climb ladders, chase players, etc. You can also add modded traps as a possible spawn. I recommend the Big Bertha from Surfaced lol.
You can customize the monster's:
- spawn rate
- speed
- group spawning
- trap targets
- If they spawn inside the factory and/or outside.
Some modded examples (enter these in the trap targets of the mod's settings) Surfaced: berth, sea Missile Turret mod: missile
Currently Planned Features:
- A more sophisticated spawn distribution (planet based spawnrates)
- Options to spawn indoors and at nighttime.
1.0.0
- Mod Release
1.0.2
- Critical bug fix where the mod would break enemy despawning.
- Reduced spawn group size to 1 (spawnrate was just too high)
1.1.0
- Added quicksand as a potential spawn.
- Traps can now spawn indoors (configurable)
1.1.1
- Description change.
1.1.2
- Yet another despawning fix.
1.1.3
- mod compatbility hotfix.
1.1.4
- Allows for ANY object to become alive if desired.
- just enter the object's name in the settings.
1.1.5
- Enabled enemies to be infused with living trap ai without issues
1.1.6
- V73 compatibility update.
1.2.6
- Living traps now spawn indoors significantly more often (they were barely spawning at all before this)
- Added a setting to customize the weight of indoor living traps separately
1.2.7
- mod breaking hotfix 0_0