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Living Traps
Adds living traps as enemies that chase you down. Spawns outside and/or inside at daytime. Configurable.
| Last updated | 5 days ago |
| Total downloads | 9971 |
| Total rating | 3 |
| Categories | Mods Monsters Hazards |
| Dependency string | bcs4313-Living_Traps-1.4.2 |
| Dependants | 5 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.6README
Living Traps
A mod that spawns in traps as enemies. They navigate across the map, can open doors and climb ladders, chase players, etc. You can also add modded traps as a possible spawn in the config.
You can customize the monster's:
- spawn rate
- speed
- group spawning
- trap targets
- If they spawn inside the factory and/or outside.
Automatic Mod Integration
Supports hazards from the following mods:
- Code Rebirth
- Devious Traps
- Wesley's Weathers



The following mods automatically
Custom enemy examples
Some modded examples (enter these in the trap targets of the mod's settings)
Surfaced: berth, sea Missile Turret mod: missile
Currently Planned Features:
- Option to spawn at nighttime only.
- Surfaced automatic mod support <-- priority.
(Changelog was moved, go up to the mod title and click on "Changelog" to view it)