bcs4313-Living_Traps icon

Living Traps

Adds living traps as enemies that chase you down. Spawns outside and/or inside at daytime. Configurable.

CHANGELOG

Currrently up to date for: V80

Changelog 1.0.0 * Mod Release

1.0.2

  • Critical bug fix where the mod would break enemy despawning.
  • Reduced spawn group size to 1 (spawnrate was just too high)

1.1.0

  • Added quicksand as a potential spawn.
  • Traps can now spawn indoors (configurable)

1.1.1

  • Description change.

1.1.2

  • Yet another despawning fix.

1.1.3

  • mod compatbility hotfix.

1.1.4

  • Allows for ANY object to become alive if desired.
  • just enter the object's name in the settings.

1.1.5

  • Enabled enemies to be infused with living trap ai without issues

1.1.6

  • V73 compatibility update.

1.2.6

  • Living traps now spawn indoors significantly more often (they were barely spawning at all before this)
  • Added a setting to customize the weight of indoor living traps separately

1.2.7

  • mod breaking hotfix 0_0

1.4.0

  • Update to support v80 of lethal company
  • Automatic integration of traps from Code Rebirth
  • Automatic integration of traps from Devious Traps
  • Gun turrets no longer can spawn as living by default, re-enable via checkbox
  • Quicksand no longer can spawn as living by default, re-enable via checkbox

1.4.1

  • Nerfed the default spawnrate for living traps.

1.4.2

  • Automatic integration of traps from Wesley's weathers
  • Added the evil baby from Hallowed Weather as a default spawn option with the mod.