You are viewing a potentially older version of this package. View all versions.
bizzlemip-BiggerLobby-2.6.0 icon

BiggerLobby

The original lobby expansion mod! Now with up to 40 players!

Date uploaded 5 months ago
Version 2.6.0
Download link bizzlemip-BiggerLobby-2.6.0.zip
Downloads 2346253
Dependency string bizzlemip-BiggerLobby-2.6.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
2018-LC_API-1.2.1 icon
2018-LC_API

Multipurpose modding API for Lethal Company

Preferred version: 1.2.1

README

BiggerLobby V2.6.0

Allows up to 40 players to join lobbies.

Thank you guys for six hundred downloads! It really means a lot! I'm really glad I could make something so many people enjoyed.

FAQ

Q: Does everybody in the lobby need to have this mod?

A: Yes, everybody needs the mod installed. Make sure you're all updated to the latest version, too!

Roadmap

Optimization

Dynamic voice chat culling

Dynamic VOIP sample rate.

Discord Server

CHANGELOG

2.7.0

  • Fixed a bug where [playerNum0] would sometimes incorrectly appear
  • Fixed Player Count text box being slightly offset
  • Added LethalExpansion compatibility
  • Improved logging
  • Fixed leveling glitch caused by BiggerLobby incorrectly interacting with BetterExp (or any other post-boss leveling mods)

2.6.0

  • Fixed a bug where creating a lobby with a size of 4 wouldn't work properly
  • Fixed end stats screen not appearing
  • Added dynamic end stats screen that makes things readable with 8 players, and adds multiple pages past 8 players
  • Removed some old logging/patches

2.5.1

  • Removed TEMPORARY ULTRA MEGA SUPER COMPATIBILITY WARNING from readme

2.5.0

  • Fixed for Lethal Company version v45
  • Fixed volume sometimes going over 1 (fixes MoreScreams compatibilty) - thanks @ege-adam for the contribution
  • Improved some patches
  • Remove some unnecessary logging

2.4.0

  • Hopefully fixed object sync bug when players not set to 16
  • Updated thunderstore link to include source
  • Added explicit non-compatibilty with some earlier versions - make sure everybody updates their mod if you want to play together!

2.3.1

  • Updated thunderstore README
  • Added CHANGELOG.md
  • Use Release Mode for .dll

2.3.0

  • Fixed sync bug caused by logging

2.2.71

  • Fixed major bug lol

2.2.70

  • Voice chat is now louder, mod optimized a ton!
  • New config for changing player volume.

2.2.60

  • BiggerLobby servers are now more distinguished in the serverlist. This version is cross compatible with all 2.2.5 versions, so there is no immediate need to upgrade.

2.2.53

  • markdown updates

2.2.5

  • More issues fixed regarding stability as a whole, dynamic player patching was removed in favor of stability, as it seemed the patching was inconsistent.

2.2.4

  • Issue fixed with ending a match! Really sorry about that guys, somehow the issue never showed up at all during testing, and only appeared after I released the update. Such is the way of the modder XD

2.2.3

  • 50 max players!
  • SO many bugfixes relating to stability!
  • Internal networking reworked!
  • Issues with time not changing / enemies not spawning fixed!
  • Playerlist can now display up to 50 players!