Lethal Company
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Date Uploaded
6 months ago
Downloads
109
Size
262KB

Required mods (91)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
Adds a yippee (tbh creature) as scrap. Made for a friend so they can have a comfort toy while they get their neck snapped by a bracken.
Version:1.0.7
Allows you to spectate enemies when dead.
Version:2.7.0
Display the clock inside the ship!
Version:0.9.0
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.11.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2305
Adds DECTalk Text-To-Speech to Lethal Company
Version:1.3.7
Towards a future with fewer lobby incompatibility errors.
Version:1.5.1
Anti-hoarding technology that only removes required credits for the quota instead of setting progress to 0
Version:2.5.0
Terminal QoL improvements
Version:1.3.5
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Version:2.2.1
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.3.0
Fixes several problems with mask items and masked enemies.
Version:1.5.2
Adds YouTube boombox playback, playlist support, local volume controls, dependency bootstrapping, and boombox quality-of-life improvements for Lethal Company.
Version:2.0.2
Inventory related quality of life features
Version:0.2.3
Fixes Dropship throws NullReferenceException on custom moons
Version:1.0.5
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
This modification allows you to hear players' voices for 2 seconds (adjustable) after they die.
Version:1.0.3
Add Cause of Death to the performance report, now with a Mod API!
Version:2.3.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.4
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