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DanceTools

Lethal Company plugin that allows you to spawn items/enemies/setcredits and more using an in-game console!

Date uploaded 6 months ago
Version 1.1.2
Download link dancemoon-DanceTools-1.1.2.zip
Downloads 15038
Dependency string dancemoon-DanceTools-1.1.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

DanceTools

A plugin with an in-game console that allows the host to spawn in items, spawn enemies, set credits, and more (to be added :^])
(Only the host needs this plugin as of right now)
The console can also be used while you are dead

Installation

Download the zip and extract DanceTools.dll and /DanceTools/ folder inside your plugins folder!
You need the /DanceTools/ folder with the included assetbundle (dancetoolsconsole) for the console to work.

Plugin Info

Currently there are 6 commands that are usable with the in-game console, and 2 chat commands (from older version)
Default key to open the console is ~ (Under your escape button) <- This can be changed in the config!
Most commands are HOST ONLY. Some can be used by client such as clear to clear the console.
In the future, there will be some client side commands

Each command has its own description and a way to see how to use it.
The help command will give you a list of all available commands.
Using help <another command name> will give you a description of that command.
Example: help item will show what the item command does and how to use it all within the console!

Current list of commands

clear, close, enemy, help, item, tester (does nothing), setcredits

Command Usage/Descriptions
  • Arguments that have a ? infront can be omitted and are optional.
Command Usage Description
clear clear Clears the console log
close close Closes the console UI. Use this in case of bug/getting stuck
enemy enemy name ?amount ?onme Spawns X amount of enemies inside random vents. Use command without arguments to see list of all enemies available
help help ?command Without arguments shows list of commands, if used with an argument, it will show that commands description.
item item itemID ?amount ?value Spawns X amount of items on top of your (or spectated) player with a specified value.
tester tester Command for me to play around with. does nothing as of right now
setcredits setcredits amount Sets the groups credits to a specified amount
Vanilla Item List (v45) (Click to expand)
ItemID Item Name
0 Binoculars
1 Boombox
2 box
3 Flashlight
4 Jetpack
5 Key
6 Lockpicker
7 Apparatus
8 Mapper
9 Pro-flashlight
10 Shovel
11 Stun grenade
12 Extension ladder
13 TZP-Inhalant
14 Walkie-talkie
15 Zap gun
16 Magic 7 ball
17 Airhorn
18 Bell
19 Big bolt
20 Bottles
21 Brush
22 Candy
23 Cash register
24 Chemical jug
25 Clown horn
26 Large axle
27 Teeth
28 Dust pan
29 Egg beater
30 V-type engine
31 Golden cup
32 Fancy lamp
33 Painting
34 Plastic fish
35 Laser pointer
36 Gold bar
37 Hairdryer
38 Magnifying glass
39 Metal sheet
40 Cookie mold pan
41 Mug
42 Perfume bottle
43 Old phone
44 Jar of pickles
45 Pill bottle
46 Remote
47 Ring
48 Toy robot
49 Rubber Ducky
50 Red soda
51 Steering wheel
52 Stop sign
53 Tea kettle
54 Toothpaste
55 Toy cube
56 Hive
57 Radar-booster
58 Yield sign
59 Shotgun
60 Ammo
61 Spray paint
62 Homemade flashbang
63 Gift
64 Flask
65 Tragedy
66 Comedy
67 Whoopie cushion

Known Issues/Bugs

  • Items that are spawned have no value when scanned. These items still sell for the correct value.
  • Items that are spawned while in the ship/pre-game will sometimes go through the ship until landed.
  • Sometimes console won't open if Steam overlay is opened or tabbed out of the game. (Fix is to tab in and out again)

Special Thanks to:

MrMiinxx - YouTube tutorial for how to make a plugin
GameMaster Plugin - Great Plugin with great examples

Other

Feel free to use code from this plugin

Changelog

Version 1.1.2

  • Reworked enemy command:
    • Can now use names to spawn enemies (Uses in-game names (Eyeless dog = Mouth Dog))
    • All enemies should be available to be spawned in regardless of level
    • Added outside enemies to the spawnable list
  • Fixed empty spaces counting as empty characters in the console
  • Console can now be opened in the main menu. Should be avaiable anywhere.
  • (WIP!!) External command implementation for plugin developers.
    • Check ExternalCommands folder in the github repo
  • Removed chat commands (old way of spawning items/enemies through chat)
  • Enemies should actually actually now spawn in random vents (lol)

Version 1.1.1

  • Added the option to change the default console key in the config file.
  • Fixed an issue with the enemy "onme" function to spawn an enemy correctly.

Version 1.1.0

  • Added Console UI with new commands
    • clear, close, help, tester (does nothing), setcredits
  • Moved item and enemy commands to the console and fixed bunch of bugs
  • Added config file. As of right now, it only has console customization for colors. Will be adding more in the future
  • Keeping the chat commands for the time being for anyone who still may want to use them.