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SlipperyShotgun
Adds a chance to drop your gun after shooting... (Compatible with PiggysVarietyMod)
CHANGELOG
What Changed?
v1.3.0
- Collaboration with DBJ to get the effects and drop chance synced properly.
- Now has a config option to allow the guns to prevent shooting if is dropped. (Off by default.)
- Now depends on CSync and StaticNetcodeLib
Older
v1.2.0
Code organization and better netcode (still having trouble syncing host's effects to client)
v1.1.0
Added a Config option for a sound effect to play on drop. Thanks for the recommendation Seechela
v1.0.10
NRE Error (Fixed)
v1.0.9
Changed
Confetti ModeintoSillyExtrasCheck the new config!
v1.0.8
Added
Confetti Mode
- Disabled by default, can enable via config.
v1.0.7
Added Piggys Variety Mod as a soft dependency and if not present prevented the M4 and Revolver from being patched. (Previously this was causing an error.)
v1.0.6
Now Fully Compatible with Piggys Variety Mod
- Piggy added a null check to their code and I added some code to reset the values for
isReloading,cantFire,isCylinderMoving,isFiring,isInspecting
v1.0.5
Fixed the configs
v1.0.4
Added compatibility for the guns in Piggys Variety Mod
- Having some trouble with the M4 not continuing to shoot while on the ground, causing null references until picked up again (Will continue to fire until once picked up).
- Added configs for M4(Currently defaulted to zero) and Revolver.
v1.0.3
Redid code to the effect to happen on clients. Fixed randomness config.
v1.0.2
Updated Icon
- This was my first real mod so if it doesn't work, please let me know.
v1.0.1
Added configs
v1.0.0
Release