jaramp-MaybeMaskedMasked icon

MaybeMaskedMasked

Adds a configurable chance that a Masked will spawn without a mask.

Last updated 3 weeks ago
Total downloads 911
Total rating 0 
Categories Mods BepInEx Monsters
Dependency string jaramp-MaybeMaskedMasked-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2304 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2304

README

MaybeMaskedMasked

MaybeMaskedMasked is a small mod that adds a configurable chance for the Masked enemy to spawn without wearing a mask.

Configuration

The mod is configured using BepInEx's configuration system. You can modify the settings in the BepInEx/config/MaybeMaskedMasked.cfg file.

If LethalConfig is installed, you can also configure the mod in-game through the LethalConfig menu.

Configuration Options

General

Option Value Default Description
MaskChance Integer 50 Percent chance between 0-100 that a Masked will be wearing a mask.

The base game equivalent would be setting MaskChance to 100 to always spawn Masked enemies with masks.

Dependencies

Compatibility

The following mods also modify Masked enemies. They've been tested for compatibility with MaybeMaskedMasked using Lethal Company v73.

Mod Version Notes
🟢 DramaMask 2.1.4
🟢 MaskedEnemyOverhaulFork 3.4.0 Overrides Remove Mask From Masked Enemy, works with Reveal Mask When Attacking
🟢 MaskedInvisFix 0.0.2
🟢 MaskFixes 1.5.2 Works with Tragedy Chance
🟢 Mirage 1.28.0 Overrides Mirage's Enable mask textures setting
🟢 TooManyEmotes 2.3.13
🟠 TakeThatMaskOff 2.1.6 Masks always drop on death, even when visually removed
🔴 Masked Mask 1.1.2 Multiple issues; do not use these mods together

Installation

It's recommended to install from Thunderstore using a mod manager such as Gale.

Contributing

See CONTRIBUTING.md for information on how to contribute to the mod.