![loaforc-ImpostorAmongus-0.0.2 icon](https://gcdn.thunderstore.io/live/repository/icons/loaforc-ImpostorAmongus-0.0.2.png.128x128_q95.jpg)
Date uploaded | 5 months ago |
Version | 0.0.2 |
Download link | loaforc-ImpostorAmongus-0.0.2.zip |
Downloads | 273 |
Dependency string | loaforc-ImpostorAmongus-0.0.2 |
This mod requires the following mods to function
![BepInEx-BepInExPack-5.4.2100 icon](https://gcdn.thunderstore.io/live/repository/icons/BepInEx-BepInExPack-5.4.2100.png.64x64_q95.png)
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
loaforc-ImpostorAmongus [BETA]
The company has identified that someone aboard your crew is not here to increase profits but instead cut the contract short. The Company asks of you that you find this impostor among you and remove them before they remove you. Your contract has also been cut short from [REDACTED] quotas to only needing to complete 3.
ImpostorAmongus changes provides a new gamemode for Lethal Company where at the beginning of each game someone in your crew becomes an Impostor. Look at the "Gameplay Changes" for a complete list on what this mod changes.
Please keep in mind this is in beta and this mod is pretty large so expect Bugs and Issues!!
Known Issues
- Permanently dead players are incorrectly respawned sometimes levitating in space
Roles
Crewmate
As a crewmate you have two ways to win:
- Murder all the impostors
- Have at least 1 crewmember survive until you complete your 3rd quota.
Impostor
As an impostor you have one goal:
- Don't let the crewmates complete their quotas.
Gameplay Changes
- Players who die to natural causes will respawn normally but players who are murdered by a fellow intern will not.
- In order to leave a planet all alive players must be gathered in the ship
CHANGELOG
v0.1.0
- Redid how the mod networks things.
- Impostors now have an ability to 'bite' with the Z key.
v0.0.2
- Fixed an issue where clients were stuck in limbo and unable to disconnect if the host left
- Should have fixed an issue where dying while inside the facility would cause the outside to have no lighting
- Should have fixed an issue where continuing a lobby after a game over would cause only the host to recieve a new role.
- Fixed an issue where crewmates won after the first quota instead of the intended 3
- Fixed an issue where sometimes the ship lever incorrectly said
[Gather all alive players]
instead of[Wait for ship to land]
v0.0.1
- Inital release