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loaforc-loaforcsSoundAPI-1.1.2 icon

loaforcsSoundAPI

A soundtool made to give Soundpack creators ultimate control.

Date uploaded a week ago
Version 1.1.2
Download link loaforc-loaforcsSoundAPI-1.1.2.zip
Downloads 12360
Dependency string loaforc-loaforcsSoundAPI-1.1.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Bobbie-UniTask-2.5.0 icon
Bobbie-UniTask

Provides an efficient allocation free async/await integration for Unity.

Preferred version: 2.5.0
dotnet_lethal_company-ZString-2.6.1 icon
dotnet_lethal_company-ZString

NuGet ZString package re-bundled for convenient consumption and dependency management.

Preferred version: 2.6.1

README

loaforcsSoundAPI

A portable sound-replacement mod, built to give sound pack creators more control and a more maintainable code base.

loaforcsSoundAPI may still break occasionally purely because of how much it needs to handle, although game updates are very unlikely to break it. loaforcsSoundAPI will work with most other BepInEx Mono unity games.

For Sound-Pack creators

A simple tutorial to make a sound pack is available in the github wiki. A couple examples are avaliable as well.

  • Custom File Structure Hierachy
  • Mapping multiple sounds to the same sounds
  • Sound-packs can create config options just like regular mods
  • Swap out audio clips live based on what is happening ingame.

CHANGELOG

v1.1.0

  • Looping sounds should now be properly handled and be replaceable on every loop.
  • Sounds that are disabled via purely a config are now not loaded - decreasing memory usage.
  • Fixed issues that could happen if you really wanted to mess with HideManagerGameObject
  • Updated README
  • Fixed a log message accidently being put on LogDebug instead of LogExtended
  • Fixed update_every_frame not correctly resetting.
  • Cleared up messaging on deprecated randomness and like some other internal changes that don't matter :3

v1.1.1

  • Patch fix for compatiblity issue

v1.1.2

  • Fix trying to loop an empty audio clip

v1.1.3

  • Turns out running your code lets you do things
  • Converted multithreading to use unitask, yes this is the new new multithreading

v1.1.4

i forgor :skull:

v1.1.5

some shenanigans