Lowered Maximum Background Audio Volume default by 5%
0.1.0
Reworked and improved the calculations of audio pitching effects
Reworked and improved the calculations of Temporal Rifts placement logic and the handling of enemy spawning
No longer spawns enemies based on player distance
Improved and added various visual and audio effects/assets
Rustic and Temporal item shaders now support a much wider variety of materials, so afflicted items can retain their original looks better
Rustic and Temporal items now have custom scan node colours
Madness Gear and Temporal Gear items have a new texture
Bell enemy has a slightly higher resolution texture for it's head
Fixed Apparatus scan node subtext revealing price when afflicted with Rustic or Temporal
Fixed incorrect tooltip text when swapping between Rustic and Temporal items
Fixed incompatibility with visuals from other modded weathers, like Heatwave from LethalElementsForky
Lowered Maximum Background Audio Volume and Maximum Approaching Warning Audio Volume config defaults by 5%, Maximum Tuning Cylinder Audio Volume by 15%
Renamed Tuning Cylinders because seeing the word "Advertisement" in the store permanently was weird
Added a bunch of config and modified some other default config values
Added Temporal Instability starting amount scaling based on how many days passed, configurable
Added a stinger when Temporal Storm starts
Added a new outside map object, Spatial Tears
Added a new scrap item, Edison Lightbulb
Added 2 new unlockables, Scales of Justice and Temporal Instability Meter
Added info nodes all items, enemies and unlockables