Changelog
1.2.0
- Added optional automatic restart when all active players are dead.
- Added configurable auto-restart delay.
- Automatic restart starts after the last active player dies without waiting for the vanilla wipe/game-over sequence.
- Auto restart is cancelled if a player becomes alive again before the delay expires.
- Auto restart uses the same safe reload path as the hotkey and chat command.
- Added protection against duplicate restart requests.
1.1.0
- Added configurable chat command support.
- Added
EnableChatCommand.
- Added custom
ChatCommand.
- Added
HideCommandMessage.
- Chat restart uses the same reload logic as the hotkey.
- Added host-only protection for chat commands.
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