Decompiled source of Seichi v0.9.13

BepInEx/plugins/seichi/LethalCompanySeichiItems.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization.Formatters.Binary;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalCompanySeichiItems.Kanabo;
using LethalCompanySeichiItems.NetcodePatcher;
using LethalCompanySeichiItems.Uchiwa;
using Microsoft.CodeAnalysis;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: AssemblyCompany("Louis")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Lethal Company Seichi Items")]
[assembly: AssemblyFileVersion("3.1.8.0")]
[assembly: AssemblyInformationalVersion("3.1.8+a61d759969d5f1c32e1471fb6c37a67a05e01afa")]
[assembly: AssemblyProduct("LethalCompanySeichiItems")]
[assembly: AssemblyTitle("LethalCompanySeichiItems")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("3.1.8.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
		NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>();
		NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>();
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalCompanySeichiItems
{
	[BepInPlugin("LethalCompanySeichiItems", "LethalCompanySeichiItems", "3.1.8")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class SeichiItemsPlugin : BaseUnityPlugin
	{
		internal enum LogLevel
		{
			Debug,
			Info,
			Warning,
			Error
		}

		public const string ModGuid = "LCM_SeichiItems|3.1.8";

		private const string ModName = "Lethal Company Seichi Items Mod";

		private const string ModVersion = "3.1.8";

		private readonly Harmony _harmony = new Harmony("LCM_SeichiItems|3.1.8");

		private static SeichiItemsPlugin _instance;

		private static readonly ManualLogSource Mls = new ManualLogSource("LCM_SeichiItems|3.1.8");

		public static UchiwaConfig UchiwaConfigInstance { get; internal set; }

		public static KanaboConfig KanaboConfigInstance { get; internal set; }

		private void Awake()
		{
			if ((Object)(object)_instance == (Object)null)
			{
				_instance = this;
			}
			_harmony.PatchAll();
			UchiwaConfigInstance = new UchiwaConfig(((BaseUnityPlugin)this).Config);
			KanaboConfigInstance = new KanaboConfig(((BaseUnityPlugin)this).Config);
			_harmony.PatchAll();
			_harmony.PatchAll(typeof(SeichiItemsPlugin));
			InitializeNetworkStuff();
		}

		internal static void Log(string msg, string prefix = "", LogLevel logLevel = LogLevel.Debug)
		{
			msg = prefix + "|" + msg;
			switch (logLevel)
			{
			case LogLevel.Debug:
				Mls.LogDebug((object)msg);
				break;
			case LogLevel.Info:
				Mls.LogInfo((object)msg);
				break;
			case LogLevel.Warning:
				Mls.LogWarning((object)msg);
				break;
			case LogLevel.Error:
				Mls.LogError((object)msg);
				break;
			default:
				throw new ArgumentOutOfRangeException("logLevel", logLevel, null);
			}
		}

		internal static void ChangeNetworkVar<T>(NetworkVariable<T> networkVariable, T newValue) where T : IEquatable<T>
		{
			if (!EqualityComparer<T>.Default.Equals(networkVariable.Value, newValue))
			{
				networkVariable.Value = newValue;
			}
		}

		private static void InitializeNetworkStuff()
		{
			IEnumerable<Type> enumerable;
			try
			{
				enumerable = Assembly.GetExecutingAssembly().GetTypes();
			}
			catch (ReflectionTypeLoadException ex)
			{
				enumerable = ex.Types.Where((Type t) => t != null);
			}
			foreach (Type item in enumerable)
			{
				MethodInfo[] methods = item.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				foreach (MethodInfo methodInfo in methods)
				{
					if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}
	}
	[Serializable]
	public class SyncedInstance<T>
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static HandleNamedMessageDelegate <0>__OnRequestSync;

			public static HandleNamedMessageDelegate <1>__OnReceiveSync;
		}

		[NonSerialized]
		protected static int IntSize = 4;

		internal static CustomMessagingManager MessageManager => NetworkManager.Singleton.CustomMessagingManager;

		internal static bool IsClient => NetworkManager.Singleton.IsClient;

		internal static bool IsHost => NetworkManager.Singleton.IsHost;

		public static T Default { get; private set; }

		public static T Instance { get; private set; }

		public static bool Synced { get; internal set; }

		protected void InitInstance(T instance)
		{
			Default = instance;
			Instance = instance;
			IntSize = 4;
		}

		internal static void SyncInstance(byte[] data)
		{
			Instance = DeserializeFromBytes(data);
			Synced = true;
		}

		internal static void RevertSync()
		{
			Instance = Default;
			Synced = false;
		}

		public static byte[] SerializeToBytes(T val)
		{
			BinaryFormatter binaryFormatter = new BinaryFormatter();
			using MemoryStream memoryStream = new MemoryStream();
			try
			{
				binaryFormatter.Serialize(memoryStream, val);
				return memoryStream.ToArray();
			}
			catch (Exception arg)
			{
				Debug.LogError((object)$"Error serializing instance: {arg}");
				return null;
			}
		}

		public static T DeserializeFromBytes(byte[] data)
		{
			BinaryFormatter binaryFormatter = new BinaryFormatter();
			using MemoryStream serializationStream = new MemoryStream(data);
			try
			{
				return (T)binaryFormatter.Deserialize(serializationStream);
			}
			catch (Exception arg)
			{
				Debug.LogError((object)$"Error deserializing instance: {arg}");
				return default(T);
			}
		}

		private static void RequestSync()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			if (!IsClient)
			{
				return;
			}
			FastBufferWriter val = default(FastBufferWriter);
			((FastBufferWriter)(ref val))..ctor(IntSize, (Allocator)2, -1);
			try
			{
				MessageManager.SendNamedMessage("LCM_SeichiItems|3.1.8_OnRequestConfigSync", 0uL, val, (NetworkDelivery)3);
			}
			finally
			{
				((IDisposable)(FastBufferWriter)(ref val)).Dispose();
			}
		}

		private static void OnRequestSync(ulong clientId, FastBufferReader _)
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			if (!IsHost)
			{
				return;
			}
			Debug.Log((object)$"Config sync request received from client: {clientId}");
			byte[] array = SerializeToBytes(Instance);
			int num = array.Length;
			FastBufferWriter val = default(FastBufferWriter);
			((FastBufferWriter)(ref val))..ctor(num + IntSize, (Allocator)2, -1);
			try
			{
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteBytesSafe(array, -1, 0);
				MessageManager.SendNamedMessage("LCM_SeichiItems|3.1.8_OnReceiveConfigSync", clientId, val, (NetworkDelivery)3);
			}
			catch (Exception arg)
			{
				Debug.Log((object)$"Error occurred syncing config with client: {clientId}\n{arg}");
			}
			finally
			{
				((IDisposable)(FastBufferWriter)(ref val)).Dispose();
			}
		}

		private static void OnReceiveSync(ulong _, FastBufferReader reader)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			if (!((FastBufferReader)(ref reader)).TryBeginRead(IntSize))
			{
				Debug.LogError((object)"Config sync error: Could not begin reading buffer.");
				return;
			}
			int num = default(int);
			((FastBufferReader)(ref reader)).ReadValueSafe<int>(ref num, default(ForPrimitives));
			if (!((FastBufferReader)(ref reader)).TryBeginRead(num))
			{
				Debug.LogError((object)"Config sync error: Host could not sync.");
				return;
			}
			byte[] data = new byte[num];
			((FastBufferReader)(ref reader)).ReadBytesSafe(ref data, num, 0);
			SyncInstance(data);
			Debug.Log((object)"Successfully synced config with host.");
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		public static void InitializeLocalPlayer()
		{
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Expected O, but got Unknown
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			if (IsHost)
			{
				CustomMessagingManager messageManager = MessageManager;
				object obj = <>O.<0>__OnRequestSync;
				if (obj == null)
				{
					HandleNamedMessageDelegate val = OnRequestSync;
					<>O.<0>__OnRequestSync = val;
					obj = (object)val;
				}
				messageManager.RegisterNamedMessageHandler("LCM_SeichiItems|3.1.8_OnRequestConfigSync", (HandleNamedMessageDelegate)obj);
				Synced = true;
				return;
			}
			Synced = false;
			CustomMessagingManager messageManager2 = MessageManager;
			object obj2 = <>O.<1>__OnReceiveSync;
			if (obj2 == null)
			{
				HandleNamedMessageDelegate val2 = OnReceiveSync;
				<>O.<1>__OnReceiveSync = val2;
				obj2 = (object)val2;
			}
			messageManager2.RegisterNamedMessageHandler("LCM_SeichiItems|3.1.8_OnReceiveConfigSync", (HandleNamedMessageDelegate)obj2);
			RequestSync();
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "StartDisconnect")]
		public static void PlayerLeave()
		{
			RevertSync();
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LethalCompanySeichiItems";

		public const string PLUGIN_NAME = "LethalCompanySeichiItems";

		public const string PLUGIN_VERSION = "3.1.8";
	}
}
namespace LethalCompanySeichiItems.Uchiwa
{
	public class UchiwaConfig : SyncedInstance<UchiwaConfig>
	{
		internal readonly ConfigEntry<int> UchiwaHealAmount;

		public UchiwaConfig(ConfigFile cfg)
		{
			InitInstance(this);
			UchiwaHealAmount = cfg.Bind<int>("Uchiwa", "Player Heal Amount", 5, "The amount of health a player receives when hit with the Uchiwa.");
		}
	}
	public class UchiwaItem : GrabbableObject
	{
		private enum AudioClipTypes
		{
			Hit,
			Swing,
			HitSurface
		}

		private const string LOGPrefix = "Uchiwa";

		[Tooltip("The amount of healing the Uchiwa does per swing.")]
		[SerializeField]
		private int healAmount = 5;

		[Header("Audio")]
		[Space(5f)]
		[SerializeField]
		private AudioSource uchiwaAudio;

		public AudioClip[] hitSfx;

		public AudioClip[] swingSfx;

		private PlayerControllerB _previousPlayerHeldBy;

		private List<RaycastHit> _objectsHitByUchiwaList = new List<RaycastHit>();

		private RaycastHit[] _objectsHitByUchiwa;

		private static readonly int UseHeldItem1 = Animator.StringToHash("UseHeldItem1");

		private const int KnifeMask = 11012424;

		private float _timeAtLastDamageDealt;

		public override void Start()
		{
			((GrabbableObject)this).Start();
			healAmount = Mathf.Clamp(SyncedInstance<UchiwaConfig>.Instance.UchiwaHealAmount.Value, 0, int.MaxValue);
		}

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			if (!((Object)(object)base.playerHeldBy == (Object)null))
			{
				_previousPlayerHeldBy = base.playerHeldBy;
				if (((NetworkBehaviour)base.playerHeldBy).IsOwner)
				{
					base.playerHeldBy.playerBodyAnimator.SetTrigger(UseHeldItem1);
				}
				if (((NetworkBehaviour)this).IsOwner)
				{
					PlayAudioClipTypeServerRpc(AudioClipTypes.Swing);
					HitUchiwa();
				}
			}
		}

		private void HitUchiwa(bool cancel = false)
		{
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0263: Unknown result type (might be due to invalid IL or missing references)
			//IL_0265: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_0165: Unknown result type (might be due to invalid IL or missing references)
			//IL_0167: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0191: Unknown result type (might be due to invalid IL or missing references)
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_019c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0224: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)_previousPlayerHeldBy == (Object)null)
			{
				SeichiItemsPlugin.Log("Variable '_previousPlayerHeldBy' is null on this client when HitUchiwa is called.", "Uchiwa", SeichiItemsPlugin.LogLevel.Error);
				return;
			}
			_previousPlayerHeldBy.activatingItem = false;
			bool flag = false;
			bool flag2 = false;
			int num = -1;
			if (!cancel)
			{
				_previousPlayerHeldBy.twoHanded = false;
				_objectsHitByUchiwa = Physics.SphereCastAll(((Component)_previousPlayerHeldBy.gameplayCamera).transform.position + ((Component)_previousPlayerHeldBy.gameplayCamera).transform.right * 0.1f, 0.3f, ((Component)_previousPlayerHeldBy.gameplayCamera).transform.forward, 0.75f, 11012424, (QueryTriggerInteraction)2);
				_objectsHitByUchiwaList = _objectsHitByUchiwa.OrderBy((RaycastHit x) => ((RaycastHit)(ref x)).distance).ToList();
				IHittable val2 = default(IHittable);
				foreach (RaycastHit objectsHitByUchiwa in _objectsHitByUchiwaList)
				{
					RaycastHit val = objectsHitByUchiwa;
					if (((Component)((RaycastHit)(ref val)).transform).gameObject.layer != 8 && ((Component)((RaycastHit)(ref val)).transform).gameObject.layer != 11)
					{
						val = objectsHitByUchiwa;
						if (!((Component)((RaycastHit)(ref val)).transform).TryGetComponent<IHittable>(ref val2))
						{
							continue;
						}
						val = objectsHitByUchiwa;
						if ((Object)(object)((RaycastHit)(ref val)).transform == (Object)(object)((Component)_previousPlayerHeldBy).transform)
						{
							continue;
						}
						val = objectsHitByUchiwa;
						if (!(((RaycastHit)(ref val)).point == Vector3.zero))
						{
							Vector3 position = ((Component)_previousPlayerHeldBy.gameplayCamera).transform.position;
							val = objectsHitByUchiwa;
							Vector3 point = ((RaycastHit)(ref val)).point;
							RaycastHit val3 = default(RaycastHit);
							int collidersAndRoomMaskAndDefault = StartOfRound.Instance.collidersAndRoomMaskAndDefault;
							if (Physics.Linecast(position, point, ref val3, collidersAndRoomMaskAndDefault))
							{
								continue;
							}
						}
						flag = true;
						Vector3 forward = ((Component)_previousPlayerHeldBy.gameplayCamera).transform.forward;
						try
						{
							if ((double)Time.realtimeSinceStartup - (double)_timeAtLastDamageDealt > 0.4300000071525574)
							{
								_timeAtLastDamageDealt = Time.realtimeSinceStartup;
								flag2 = true;
								PlayerControllerB val4 = (PlayerControllerB)(object)((val2 is PlayerControllerB) ? val2 : null);
								if (val4 != null)
								{
									HealPlayerServerRpc(val4.actualClientId);
								}
								else
								{
									val2.Hit(0, forward, _previousPlayerHeldBy, true, 5);
								}
							}
						}
						catch (Exception arg)
						{
							SeichiItemsPlugin.Log($"Exception when hitting object with uchiwa from player #{_previousPlayerHeldBy.playerClientId}: {arg}", "Uchiwa", SeichiItemsPlugin.LogLevel.Error);
						}
						continue;
					}
					flag = true;
					val = objectsHitByUchiwa;
					for (int i = 0; i < StartOfRound.Instance.footstepSurfaces.Length; i++)
					{
						if (!(StartOfRound.Instance.footstepSurfaces[i].surfaceTag != ((Component)((RaycastHit)(ref val)).collider).gameObject.tag))
						{
							num = i;
							break;
						}
					}
				}
			}
			if (flag)
			{
				PlayAudioClipTypeServerRpc(AudioClipTypes.Hit);
				if (!flag2 && num != -1)
				{
					PlayAudioClipTypeClientRpc(AudioClipTypes.HitSurface, num);
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void HealPlayerServerRpc(ulong playerId)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2944637045u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, playerId);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2944637045u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				PlayerControllerB val3;
				try
				{
					val3 = StartOfRound.Instance.allPlayerScripts[playerId];
				}
				catch (IndexOutOfRangeException)
				{
					SeichiItemsPlugin.Log($"Tried to heal player with ID: {playerId}, but such player does not exist.", "Uchiwa", SeichiItemsPlugin.LogLevel.Error);
					return;
				}
				if ((Object)(object)val3 == (Object)null)
				{
					SeichiItemsPlugin.Log($"Tried to heal player with ID: {playerId}, but the player object is null.", "Uchiwa", SeichiItemsPlugin.LogLevel.Error);
				}
				int playerMaxHealth = GetPlayerMaxHealth(val3);
				int playerNewHealth = ((playerMaxHealth != -1) ? Mathf.Min(val3.health + healAmount, playerMaxHealth) : Mathf.Min(val3.health + healAmount, 100));
				HealPlayerClientRpc(playerId, playerNewHealth);
			}
		}

		[ClientRpc]
		private void HealPlayerClientRpc(ulong playerId, int playerNewHealth)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3245975384u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, playerId);
				BytePacker.WriteValueBitPacked(val2, playerNewHealth);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3245975384u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				PlayerControllerB val3 = StartOfRound.Instance.allPlayerScripts[playerId];
				val3.health = playerNewHealth;
				if ((Object)(object)HUDManager.Instance.localPlayer == (Object)(object)val3)
				{
					HUDManager.Instance.UpdateHealthUI(val3.health, false);
				}
			}
		}

		private int GetPlayerMaxHealth(PlayerControllerB player)
		{
			if (UchiwaSharedData.Instance.PlayersMaxHealth.ContainsKey(player))
			{
				return UchiwaSharedData.Instance.PlayersMaxHealth[player];
			}
			SeichiItemsPlugin.Log("Could not get the health of player " + player.playerUsername + ". This should not happen.", "Uchiwa", SeichiItemsPlugin.LogLevel.Error);
			return -1;
		}

		[ServerRpc(RequireOwnership = false)]
		private void PlayAudioClipTypeServerRpc(AudioClipTypes audioClipType, bool interrupt = false)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2229229963u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<AudioClipTypes>(ref audioClipType, default(ForEnums));
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref interrupt, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2229229963u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				int num = audioClipType switch
				{
					AudioClipTypes.Hit => hitSfx.Length, 
					AudioClipTypes.Swing => swingSfx.Length, 
					_ => -1, 
				};
				switch (num)
				{
				case 0:
					SeichiItemsPlugin.Log($"There are no audio clips for audio clip type {audioClipType}.", "Uchiwa", SeichiItemsPlugin.LogLevel.Error);
					break;
				case -1:
					SeichiItemsPlugin.Log($"Audio Clip Type was not listed, cannot play audio clip. Number of audio clips: {num}.", "Uchiwa", SeichiItemsPlugin.LogLevel.Error);
					break;
				default:
				{
					int clipIndex = Random.Range(0, num);
					PlayAudioClipTypeClientRpc(audioClipType, clipIndex, interrupt);
					break;
				}
				}
			}
		}

		[ClientRpc]
		private void PlayAudioClipTypeClientRpc(AudioClipTypes audioClipType, int clipIndex, bool interrupt = false)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a8: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3423178400u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<AudioClipTypes>(ref audioClipType, default(ForEnums));
				BytePacker.WriteValueBitPacked(val2, clipIndex);
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref interrupt, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3423178400u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			AudioClip val3 = (AudioClip)(audioClipType switch
			{
				AudioClipTypes.Hit => hitSfx[clipIndex], 
				AudioClipTypes.Swing => swingSfx[clipIndex], 
				AudioClipTypes.HitSurface => StartOfRound.Instance.footstepSurfaces[clipIndex].hitSurfaceSFX, 
				_ => null, 
			});
			if ((Object)(object)val3 == (Object)null)
			{
				SeichiItemsPlugin.Log($"Invalid audio clip with type: {audioClipType} and index: {clipIndex}", "Uchiwa", SeichiItemsPlugin.LogLevel.Error);
				return;
			}
			if (interrupt)
			{
				uchiwaAudio.Stop(true);
			}
			uchiwaAudio.PlayOneShot(val3);
			WalkieTalkie.TransmitOneShotAudio(uchiwaAudio, val3, uchiwaAudio.volume);
			RoundManager.Instance.PlayAudibleNoise(((Component)this).transform.position, 8f, 0.4f, 0, false, 0);
		}

		protected override void __initializeVariables()
		{
			((GrabbableObject)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_UchiwaItem()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(2944637045u, new RpcReceiveHandler(__rpc_handler_2944637045));
			NetworkManager.__rpc_func_table.Add(3245975384u, new RpcReceiveHandler(__rpc_handler_3245975384));
			NetworkManager.__rpc_func_table.Add(2229229963u, new RpcReceiveHandler(__rpc_handler_2229229963));
			NetworkManager.__rpc_func_table.Add(3423178400u, new RpcReceiveHandler(__rpc_handler_3423178400));
		}

		private static void __rpc_handler_2944637045(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ulong playerId = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref playerId);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((UchiwaItem)(object)target).HealPlayerServerRpc(playerId);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3245975384(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ulong playerId = default(ulong);
				ByteUnpacker.ReadValueBitPacked(reader, ref playerId);
				int playerNewHealth = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref playerNewHealth);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((UchiwaItem)(object)target).HealPlayerClientRpc(playerId, playerNewHealth);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2229229963(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				AudioClipTypes audioClipType = default(AudioClipTypes);
				((FastBufferReader)(ref reader)).ReadValueSafe<AudioClipTypes>(ref audioClipType, default(ForEnums));
				bool interrupt = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref interrupt, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((UchiwaItem)(object)target).PlayAudioClipTypeServerRpc(audioClipType, interrupt);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3423178400(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				AudioClipTypes audioClipType = default(AudioClipTypes);
				((FastBufferReader)(ref reader)).ReadValueSafe<AudioClipTypes>(ref audioClipType, default(ForEnums));
				int clipIndex = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref clipIndex);
				bool interrupt = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref interrupt, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((UchiwaItem)(object)target).PlayAudioClipTypeClientRpc(audioClipType, clipIndex, interrupt);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "UchiwaItem";
		}
	}
	public class UchiwaSharedData
	{
		private static UchiwaSharedData _instance;

		public static UchiwaSharedData Instance => _instance ?? (_instance = new UchiwaSharedData());

		public Dictionary<PlayerControllerB, int> PlayersMaxHealth { get; } = new Dictionary<PlayerControllerB, int>();


		public static void FlushDictionaries()
		{
			Instance.PlayersMaxHealth.Clear();
		}
	}
}
namespace LethalCompanySeichiItems.Uchiwa.Patches
{
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatches
	{
		[HarmonyPatch("ShipLeave")]
		[HarmonyPostfix]
		private static void ResetData(StartOfRound __instance)
		{
			UchiwaSharedData.FlushDictionaries();
		}

		[HarmonyPatch("StartGame")]
		[HarmonyPostfix]
		private static void GetAllPlayersMaxHealth(StartOfRound __instance)
		{
			PlayerControllerB[] allPlayerScripts = __instance.allPlayerScripts;
			foreach (PlayerControllerB val in allPlayerScripts)
			{
				if (UchiwaSharedData.Instance.PlayersMaxHealth.ContainsKey(val))
				{
					UchiwaSharedData.Instance.PlayersMaxHealth.Remove(val);
				}
				UchiwaSharedData.Instance.PlayersMaxHealth.Add(val, val.health);
			}
		}
	}
}
namespace LethalCompanySeichiItems.Lantern
{
	public class LanternItem : GrabbableObject
	{
		private const string LOGPrefix = "Lantern";

		[Header("Lantern Stuff")]
		[Space(15f)]
		[SerializeField]
		private Light bulbLightSource;

		[SerializeField]
		private Light bulbGlowLightSource;

		[SerializeField]
		private AudioSource audioSource;

		[SerializeField]
		private AudioClip[] turnOnAudioClips;

		[SerializeField]
		private AudioClip[] turnOffAudioClips;

		[SerializeField]
		private Material bulbLightMaterial;

		[SerializeField]
		private Material bulbDarkMaterial;

		[SerializeField]
		private MeshRenderer meshRenderer;

		[SerializeField]
		private GameObject lanternHelmetLightPrefab;

		private GameObject lanternHelmetLightInstance;

		private Light lanternHelmetLightSource;

		private readonly NetworkVariable<bool> _isMainLightOn = new NetworkVariable<bool>(false, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)1);

		private readonly NetworkVariable<bool> _isHelmetLightOn = new NetworkVariable<bool>(false, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)1);

		private readonly NetworkVariable<bool> _isOn = new NetworkVariable<bool>(false, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)1);

		private bool _subscribedToNetworkEvents;

		private bool _hasInstantiated;

		private void OnEnable()
		{
			SubscribeToNetworkEvents();
		}

		private void OnDisable()
		{
			UnsubscribeFromNetworkEvents();
		}

		public override void OnDestroy()
		{
			if ((Object)(object)lanternHelmetLightInstance != (Object)null)
			{
				Object.Destroy((Object)(object)lanternHelmetLightInstance);
			}
			((NetworkBehaviour)this).OnDestroy();
		}

		public override void Start()
		{
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			SubscribeToNetworkEvents();
			if (_hasInstantiated)
			{
				return;
			}
			if ((Object)(object)meshRenderer == (Object)null)
			{
				meshRenderer = ((Component)this).GetComponent<MeshRenderer>();
			}
			if ((Object)(object)meshRenderer == (Object)null)
			{
				SeichiItemsPlugin.Log("The mesh renderer component on the lantern is null.", "Lantern", SeichiItemsPlugin.LogLevel.Error);
			}
			if ((Object)(object)bulbLightSource == (Object)null)
			{
				SeichiItemsPlugin.Log("The bulbLightSource on the lantern is null.", "Lantern", SeichiItemsPlugin.LogLevel.Error);
			}
			if ((Object)(object)bulbGlowLightSource == (Object)null)
			{
				SeichiItemsPlugin.Log("The bulbGlowLightSource on the lantern is null.", "Lantern", SeichiItemsPlugin.LogLevel.Error);
			}
			if ((Object)(object)lanternHelmetLightPrefab == (Object)null)
			{
				SeichiItemsPlugin.Log("The lanternHelmetLightPrefab gameobject on this lantern is null.", "Lantern", SeichiItemsPlugin.LogLevel.Error);
			}
			lanternHelmetLightInstance = Object.Instantiate<GameObject>(lanternHelmetLightPrefab);
			lanternHelmetLightSource = lanternHelmetLightInstance.GetComponent<Light>();
			if ((Object)(object)lanternHelmetLightSource == (Object)null)
			{
				lanternHelmetLightSource = lanternHelmetLightInstance.GetComponentInChildren<Light>();
				if ((Object)(object)lanternHelmetLightSource == (Object)null)
				{
					SeichiItemsPlugin.Log("The lanternHelmetLightSource light component on this lantern is null.", "Lantern", SeichiItemsPlugin.LogLevel.Error);
				}
			}
			((Component)lanternHelmetLightSource).gameObject.transform.position = ((Component)this).transform.position;
			((Behaviour)lanternHelmetLightSource).enabled = false;
			((Behaviour)bulbLightSource).enabled = false;
			((Behaviour)bulbGlowLightSource).enabled = false;
			_hasInstantiated = true;
			((GrabbableObject)this).Start();
		}

		public override void LateUpdate()
		{
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			if ((base.isHeld || base.isPocketed) && _isOn.Value && _isHelmetLightOn.Value)
			{
				lanternHelmetLightInstance.transform.position = ((Component)base.playerHeldBy.helmetLight).transform.position;
				lanternHelmetLightInstance.transform.rotation = ((Component)base.playerHeldBy.helmetLight).transform.rotation;
			}
			((GrabbableObject)this).LateUpdate();
		}

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).ItemActivate(used, buttonDown);
			base.isBeingUsed = used;
			bool flag = false;
			if (!_isOn.Value)
			{
				if (turnOnAudioClips.Length != 0)
				{
					audioSource.PlayOneShot(turnOnAudioClips[Random.Range(0, turnOnAudioClips.Length)]);
					flag = true;
				}
			}
			else if (turnOffAudioClips.Length != 0)
			{
				audioSource.PlayOneShot(turnOffAudioClips[Random.Range(0, turnOffAudioClips.Length)]);
				flag = true;
			}
			if (flag)
			{
				RoundManager.Instance.PlayAudibleNoise(((Component)this).transform.position, 6f, 0.3f, 0, base.isInElevator && StartOfRound.Instance.hangarDoorsClosed, 0);
			}
			if (((NetworkBehaviour)this).IsOwner)
			{
				_isOn.Value = !_isOn.Value;
				_isMainLightOn.Value = !_isMainLightOn.Value;
				_isHelmetLightOn.Value = !_isHelmetLightOn.Value;
			}
		}

		public override void DiscardItem()
		{
			if (((NetworkBehaviour)this).IsOwner)
			{
				SeichiItemsPlugin.ChangeNetworkVar(_isHelmetLightOn, newValue: false);
				SeichiItemsPlugin.ChangeNetworkVar(_isMainLightOn, _isOn.Value);
			}
			((GrabbableObject)this).DiscardItem();
		}

		public override void EquipItem()
		{
			if (((NetworkBehaviour)this).IsOwner)
			{
				SeichiItemsPlugin.ChangeNetworkVar(_isHelmetLightOn, _isOn.Value);
				SeichiItemsPlugin.ChangeNetworkVar(_isMainLightOn, _isOn.Value);
			}
			((GrabbableObject)this).EquipItem();
		}

		public override void PocketItem()
		{
			if (((NetworkBehaviour)this).IsOwner)
			{
				SeichiItemsPlugin.ChangeNetworkVar(_isHelmetLightOn, _isOn.Value);
				SeichiItemsPlugin.ChangeNetworkVar(_isMainLightOn, newValue: false);
			}
			((GrabbableObject)this).PocketItem();
		}

		private void OnMainLightToggled(bool oldIsTurnedOn, bool newIsTurnedOn)
		{
			SeichiItemsPlugin.Log($"Main light on?: {newIsTurnedOn}", "Lantern");
			((Behaviour)bulbLightSource).enabled = newIsTurnedOn;
			((Behaviour)bulbGlowLightSource).enabled = newIsTurnedOn;
			Material[] sharedMaterials = ((Renderer)meshRenderer).sharedMaterials;
			sharedMaterials[0] = (newIsTurnedOn ? bulbLightMaterial : bulbDarkMaterial);
			((Renderer)meshRenderer).sharedMaterials = sharedMaterials;
		}

		private void OnHelmetLightToggled(bool oldIsTurnedOn, bool newIsTurnedOn)
		{
			SeichiItemsPlugin.Log($"Helmet light on?: {newIsTurnedOn}", "Lantern");
			((Behaviour)lanternHelmetLightSource).enabled = newIsTurnedOn;
		}

		private void SubscribeToNetworkEvents()
		{
			if (!_subscribedToNetworkEvents)
			{
				NetworkVariable<bool> isMainLightOn = _isMainLightOn;
				isMainLightOn.OnValueChanged = (OnValueChangedDelegate<bool>)(object)Delegate.Combine((Delegate?)(object)isMainLightOn.OnValueChanged, (Delegate?)(object)new OnValueChangedDelegate<bool>(OnMainLightToggled));
				NetworkVariable<bool> isHelmetLightOn = _isHelmetLightOn;
				isHelmetLightOn.OnValueChanged = (OnValueChangedDelegate<bool>)(object)Delegate.Combine((Delegate?)(object)isHelmetLightOn.OnValueChanged, (Delegate?)(object)new OnValueChangedDelegate<bool>(OnHelmetLightToggled));
				_subscribedToNetworkEvents = true;
			}
		}

		private void UnsubscribeFromNetworkEvents()
		{
			if (_subscribedToNetworkEvents)
			{
				NetworkVariable<bool> isMainLightOn = _isMainLightOn;
				isMainLightOn.OnValueChanged = (OnValueChangedDelegate<bool>)(object)Delegate.Remove((Delegate?)(object)isMainLightOn.OnValueChanged, (Delegate?)(object)new OnValueChangedDelegate<bool>(OnMainLightToggled));
				NetworkVariable<bool> isHelmetLightOn = _isHelmetLightOn;
				isHelmetLightOn.OnValueChanged = (OnValueChangedDelegate<bool>)(object)Delegate.Remove((Delegate?)(object)isHelmetLightOn.OnValueChanged, (Delegate?)(object)new OnValueChangedDelegate<bool>(OnHelmetLightToggled));
				_subscribedToNetworkEvents = false;
			}
		}

		protected override void __initializeVariables()
		{
			if (_isMainLightOn == null)
			{
				throw new Exception("LanternItem._isMainLightOn cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)_isMainLightOn).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)_isMainLightOn, "_isMainLightOn");
			((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)_isMainLightOn);
			if (_isHelmetLightOn == null)
			{
				throw new Exception("LanternItem._isHelmetLightOn cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)_isHelmetLightOn).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)_isHelmetLightOn, "_isHelmetLightOn");
			((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)_isHelmetLightOn);
			if (_isOn == null)
			{
				throw new Exception("LanternItem._isOn cannot be null. All NetworkVariableBase instances must be initialized.");
			}
			((NetworkVariableBase)_isOn).Initialize((NetworkBehaviour)(object)this);
			((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)_isOn, "_isOn");
			((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)_isOn);
			((GrabbableObject)this).__initializeVariables();
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "LanternItem";
		}
	}
}
namespace LethalCompanySeichiItems.Kanabo
{
	public class KanaboConfig : SyncedInstance<KanaboConfig>
	{
		public readonly ConfigEntry<int> KanaboDamage;

		public readonly ConfigEntry<float> KanaboReelUpTime;

		public KanaboConfig(ConfigFile cfg)
		{
			InitInstance(this);
			KanaboDamage = cfg.Bind<int>("Kanabo", "Damage", 2, "The amount of damage the Kanabo does per hit.");
			KanaboReelUpTime = cfg.Bind<float>("Kanabo", "Reel Up Time", 0.7f, "The time it takes in seconds for the player to reel up the Kanabo.");
		}
	}
	public class KanaboItem : GrabbableObject
	{
		private enum AudioClipTypes
		{
			ReelUp,
			Swing,
			Hit,
			HitSurface
		}

		private const string LOGPrefix = "Kanabo";

		[Tooltip("The amount of damage the Kanabo does on a single hit.")]
		[SerializeField]
		private int hitForce = 2;

		[Tooltip("The reel up time in seconds for the Kanabo.")]
		[SerializeField]
		private float reelUpTime = 0.7f;

		[Header("Audio")]
		[Space(5f)]
		[SerializeField]
		private AudioSource kanaboAudio;

		public AudioClip[] reelUpSfx;

		public AudioClip[] swingSfx;

		public AudioClip[] hitSfx;

		private const int ShovelMask = 11012424;

		private static readonly int ShovelHit = Animator.StringToHash("shovelHit");

		private static readonly int ReelingUp = Animator.StringToHash("reelingUp");

		private bool _reelingUp;

		private bool _isHoldingButton;

		private bool _animatorSpeedCurrentlyModified;

		private float _origionalPlayerAnimatorSpeed;

		private List<RaycastHit> _objectsHitByKanaboList = new List<RaycastHit>();

		private RaycastHit[] _objectsHitByKanabo;

		private Coroutine _reelingUpCoroutine;

		private PlayerControllerB _previousPlayerHeldBy;

		private void OnDisable()
		{
			if (_animatorSpeedCurrentlyModified)
			{
				base.playerHeldBy.playerBodyAnimator.speed = _origionalPlayerAnimatorSpeed;
			}
		}

		public override void Start()
		{
			((GrabbableObject)this).Start();
			hitForce = Mathf.Clamp(SyncedInstance<KanaboConfig>.Instance.KanaboDamage.Value, 0, int.MaxValue);
			reelUpTime = Mathf.Clamp(SyncedInstance<KanaboConfig>.Instance.KanaboReelUpTime.Value, 0.05f, 2.1474836E+09f);
			_origionalPlayerAnimatorSpeed = StartOfRound.Instance.allPlayerScripts[0].playerBodyAnimator.speed;
		}

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			if ((Object)(object)base.playerHeldBy == (Object)null)
			{
				return;
			}
			_isHoldingButton = buttonDown;
			if (!_reelingUp && buttonDown)
			{
				_reelingUp = true;
				_previousPlayerHeldBy = base.playerHeldBy;
				if (_reelingUpCoroutine != null)
				{
					((MonoBehaviour)this).StopCoroutine(_reelingUpCoroutine);
					_reelingUpCoroutine = null;
				}
				_reelingUpCoroutine = ((MonoBehaviour)this).StartCoroutine(ReelUpKanabo());
			}
		}

		private IEnumerator ReelUpKanabo()
		{
			try
			{
				if ((Object)(object)base.playerHeldBy == (Object)null)
				{
					SeichiItemsPlugin.Log("PlayerHeldBy is null at the start of ReelUpKanabo. Aborting.", "Kanabo", SeichiItemsPlugin.LogLevel.Warning);
					yield break;
				}
				ulong playerHeldByClientId = base.playerHeldBy.actualClientId;
				Animator animator = base.playerHeldBy.playerBodyAnimator;
				if ((Object)(object)animator == (Object)null)
				{
					SeichiItemsPlugin.Log("PlayerBodyAnimator is null. Aborting.", "Kanabo", SeichiItemsPlugin.LogLevel.Warning);
					yield break;
				}
				base.playerHeldBy.activatingItem = true;
				base.playerHeldBy.twoHanded = true;
				animator.ResetTrigger(ShovelHit);
				animator.SetBool(ReelingUp, true);
				yield return null;
				RuntimeAnimatorController runtimeAnimatorController = animator.runtimeAnimatorController;
				AnimationClip val = ((runtimeAnimatorController == null) ? null : runtimeAnimatorController.animationClips?.FirstOrDefault((Func<AnimationClip, bool>)((AnimationClip clip) => ((Object)clip).name == "ShovelReelUp")));
				if ((Object)(object)val != (Object)null)
				{
					_origionalPlayerAnimatorSpeed = animator.speed;
					float speed = val.length / reelUpTime;
					_animatorSpeedCurrentlyModified = true;
					animator.speed = speed;
					PlayAudioClipTypeServerRpc(AudioClipTypes.ReelUp);
					yield return (object)new WaitForSeconds(reelUpTime);
					if ((Object)(object)animator == (Object)null)
					{
						animator = StartOfRound.Instance.allPlayerScripts[playerHeldByClientId].playerBodyAnimator;
					}
					animator.speed = _origionalPlayerAnimatorSpeed;
					_animatorSpeedCurrentlyModified = false;
				}
				else
				{
					SeichiItemsPlugin.Log("No animation clips found in the runtimeAnimatorController.", "Kanabo", SeichiItemsPlugin.LogLevel.Warning);
				}
				yield return (object)new WaitUntil((Func<bool>)(() => !_isHoldingButton || !base.isHeld));
				SwingKanabo(!base.isHeld);
				yield return (object)new WaitForSeconds(0.13f);
				yield return (object)new WaitForEndOfFrame();
				HitKanabo(!base.isHeld);
				yield return (object)new WaitForSeconds(0.3f);
			}
			finally
			{
				KanaboItem kanaboItem = this;
				kanaboItem._reelingUp = false;
				kanaboItem._reelingUpCoroutine = null;
			}
		}

		public void SwingKanabo(bool cancel = false)
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			_previousPlayerHeldBy.playerBodyAnimator.SetBool(ReelingUp, false);
			if (!cancel)
			{
				if (((NetworkBehaviour)this).IsServer)
				{
					PlayAudioClipTypeServerRpc(AudioClipTypes.Swing);
				}
				_previousPlayerHeldBy.UpdateSpecialAnimationValue(true, (short)((Component)_previousPlayerHeldBy).transform.localEulerAngles.y, 0.4f, false);
			}
		}

		public void HitKanabo(bool cancel = false)
		{
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Unknown result type (might be due to invalid IL or missing references)
			//IL_0225: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0130: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_0165: Unknown result type (might be due to invalid IL or missing references)
			//IL_0167: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0191: Unknown result type (might be due to invalid IL or missing references)
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_019c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e7: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)_previousPlayerHeldBy == (Object)null)
			{
				SeichiItemsPlugin.Log("Variable '_previousPlayerHeldBy' is null on this client when HitKanabo is called.", "Kanabo", SeichiItemsPlugin.LogLevel.Error);
				return;
			}
			_previousPlayerHeldBy.activatingItem = false;
			bool flag = false;
			bool flag2 = false;
			int num = -1;
			if (!cancel)
			{
				_previousPlayerHeldBy.twoHanded = false;
				_objectsHitByKanabo = Physics.SphereCastAll(((Component)_previousPlayerHeldBy.gameplayCamera).transform.position + ((Component)_previousPlayerHeldBy.gameplayCamera).transform.right * -0.35f, 0.8f, ((Component)_previousPlayerHeldBy.gameplayCamera).transform.forward, 1.5f, 11012424, (QueryTriggerInteraction)2);
				_objectsHitByKanaboList = _objectsHitByKanabo.OrderBy((RaycastHit x) => ((RaycastHit)(ref x)).distance).ToList();
				IHittable val2 = default(IHittable);
				foreach (RaycastHit objectsHitByKanabo in _objectsHitByKanaboList)
				{
					RaycastHit val = objectsHitByKanabo;
					if (((Component)((RaycastHit)(ref val)).transform).gameObject.layer != 8 && ((Component)((RaycastHit)(ref val)).transform).gameObject.layer != 11)
					{
						val = objectsHitByKanabo;
						if (!((Component)((RaycastHit)(ref val)).transform).TryGetComponent<IHittable>(ref val2))
						{
							continue;
						}
						val = objectsHitByKanabo;
						if ((Object)(object)((RaycastHit)(ref val)).transform == (Object)(object)((Component)_previousPlayerHeldBy).transform)
						{
							continue;
						}
						val = objectsHitByKanabo;
						if (!(((RaycastHit)(ref val)).point == Vector3.zero))
						{
							Vector3 position = ((Component)_previousPlayerHeldBy.gameplayCamera).transform.position;
							val = objectsHitByKanabo;
							Vector3 point = ((RaycastHit)(ref val)).point;
							RaycastHit val3 = default(RaycastHit);
							int collidersAndRoomMaskAndDefault = StartOfRound.Instance.collidersAndRoomMaskAndDefault;
							if (Physics.Linecast(position, point, ref val3, collidersAndRoomMaskAndDefault))
							{
								continue;
							}
						}
						flag = true;
						Vector3 forward = ((Component)_previousPlayerHeldBy.gameplayCamera).transform.forward;
						try
						{
							val2.Hit(hitForce, forward, _previousPlayerHeldBy, true, 1);
							flag2 = true;
						}
						catch (Exception arg)
						{
							SeichiItemsPlugin.Log($"Exception caught when hitting object with Kanabo from player {_previousPlayerHeldBy.playerUsername}: {arg}", "Kanabo", SeichiItemsPlugin.LogLevel.Error);
						}
						continue;
					}
					flag = true;
					val = objectsHitByKanabo;
					for (int i = 0; i < StartOfRound.Instance.footstepSurfaces.Length; i++)
					{
						if (!(StartOfRound.Instance.footstepSurfaces[i].surfaceTag != ((Component)((RaycastHit)(ref val)).collider).gameObject.tag))
						{
							num = i;
							break;
						}
					}
				}
			}
			if (flag)
			{
				if (!flag2 && num != -1)
				{
					PlayAudioClipTypeClientRpc(AudioClipTypes.HitSurface, num);
				}
				base.playerHeldBy.playerBodyAnimator.SetTrigger(ShovelHit);
				PlayAudioClipTypeServerRpc(AudioClipTypes.Hit);
			}
		}

		public override void DiscardItem()
		{
			if ((Object)(object)base.playerHeldBy != (Object)null)
			{
				base.playerHeldBy.activatingItem = false;
			}
			((GrabbableObject)this).DiscardItem();
		}

		[ServerRpc(RequireOwnership = false)]
		private void PlayAudioClipTypeServerRpc(AudioClipTypes audioClipType, bool interrupt = false)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1864931625u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<AudioClipTypes>(ref audioClipType, default(ForEnums));
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref interrupt, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1864931625u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				int num = audioClipType switch
				{
					AudioClipTypes.Swing => swingSfx.Length, 
					AudioClipTypes.Hit => hitSfx.Length, 
					AudioClipTypes.ReelUp => reelUpSfx.Length, 
					_ => -1, 
				};
				switch (num)
				{
				case 0:
					SeichiItemsPlugin.Log($"There are no audio clips for audio clip type {audioClipType}.", "Kanabo", SeichiItemsPlugin.LogLevel.Error);
					break;
				case -1:
					SeichiItemsPlugin.Log($"Audio Clip Type was not listed, cannot play audio clip. Number of audio clips: {num}.", "Kanabo", SeichiItemsPlugin.LogLevel.Error);
					break;
				default:
				{
					int clipIndex = Random.Range(0, num);
					PlayAudioClipTypeClientRpc(audioClipType, clipIndex, interrupt);
					break;
				}
				}
			}
		}

		[ClientRpc]
		private void PlayAudioClipTypeClientRpc(AudioClipTypes audioClipType, int clipIndex, bool interrupt = false)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(739090681u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<AudioClipTypes>(ref audioClipType, default(ForEnums));
				BytePacker.WriteValueBitPacked(val2, clipIndex);
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref interrupt, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 739090681u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			AudioClip val3 = (AudioClip)(audioClipType switch
			{
				AudioClipTypes.Hit => hitSfx[clipIndex], 
				AudioClipTypes.Swing => swingSfx[clipIndex], 
				AudioClipTypes.ReelUp => reelUpSfx[clipIndex], 
				AudioClipTypes.HitSurface => StartOfRound.Instance.footstepSurfaces[clipIndex].hitSurfaceSFX, 
				_ => null, 
			});
			if ((Object)(object)val3 == (Object)null)
			{
				SeichiItemsPlugin.Log($"Invalid audio clip with type: {audioClipType} and index: {clipIndex}", "Kanabo", SeichiItemsPlugin.LogLevel.Error);
				return;
			}
			if (interrupt)
			{
				kanaboAudio.Stop(true);
			}
			kanaboAudio.PlayOneShot(val3);
			WalkieTalkie.TransmitOneShotAudio(kanaboAudio, val3, kanaboAudio.volume);
			RoundManager.Instance.PlayAudibleNoise(((Component)this).transform.position, 8f, 0.4f, 0, false, 0);
		}

		protected override void __initializeVariables()
		{
			((GrabbableObject)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_KanaboItem()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(1864931625u, new RpcReceiveHandler(__rpc_handler_1864931625));
			NetworkManager.__rpc_func_table.Add(739090681u, new RpcReceiveHandler(__rpc_handler_739090681));
		}

		private static void __rpc_handler_1864931625(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				AudioClipTypes audioClipType = default(AudioClipTypes);
				((FastBufferReader)(ref reader)).ReadValueSafe<AudioClipTypes>(ref audioClipType, default(ForEnums));
				bool interrupt = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref interrupt, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((KanaboItem)(object)target).PlayAudioClipTypeServerRpc(audioClipType, interrupt);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_739090681(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				AudioClipTypes audioClipType = default(AudioClipTypes);
				((FastBufferReader)(ref reader)).ReadValueSafe<AudioClipTypes>(ref audioClipType, default(ForEnums));
				int clipIndex = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref clipIndex);
				bool interrupt = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref interrupt, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((KanaboItem)(object)target).PlayAudioClipTypeClientRpc(audioClipType, clipIndex, interrupt);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "KanaboItem";
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}
namespace LethalCompanySeichiItems.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}

BepInEx/plugins/seichi/ScarletMansionSeichiPatch.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Logging;
using HarmonyLib;
using ScarletMansion.DunGenPatch;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ScarletMansionSeichiPatch")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ScarletMansionSeichiPatch")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("3fb44756-2543-4ee4-ace4-da3fdb995192")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ScarletMansionSeichiPatch;

public class Patch
{
	public static void Activate()
	{
		Plugin.Instance.harmony.PatchAll(typeof(Patch));
	}

	public static Volume GetVolume()
	{
		//IL_0009: Unknown result type (might be due to invalid IL or missing references)
		//IL_000e: Unknown result type (might be due to invalid IL or missing references)
		GameObject[] array = null;
		for (int i = 0; i < SceneManager.sceneCount; i++)
		{
			Scene sceneAt = SceneManager.GetSceneAt(i);
			if (((Scene)(ref sceneAt)).name.ToLowerInvariant() == "seichi")
			{
				array = ((Scene)(ref sceneAt)).GetRootGameObjects();
				Plugin.logger.LogInfo((object)"Found Seichi scene");
				break;
			}
		}
		if (array == null)
		{
			return null;
		}
		GameObject[] array2 = array;
		foreach (GameObject val in array2)
		{
			if (((Object)val).name.ToLowerInvariant() == "environment")
			{
				Transform val2 = val.transform.Find("RaphtaliaVolume");
				if ((Object)(object)val2 != (Object)null)
				{
					return ((Component)val2).GetComponentInChildren<Volume>(true);
				}
			}
		}
		return null;
	}

	[HarmonyPatch(typeof(RoundManager), "SetPowerOffAtStart")]
	[HarmonyPostfix]
	public static void ShipLandedPatch(ref RoundManager __instance)
	{
		if (Patch.active)
		{
			Volume volume = GetVolume();
			if ((Object)(object)volume == (Object)null)
			{
				Plugin.logger.LogWarning((object)"Couldn't setup SDM/Seichi compatibility feature");
			}
			else
			{
				((Behaviour)volume).enabled = true;
			}
		}
	}
}
[BepInPlugin("dev.ladyalice.scarletmansion.seichipatch", "Scarlet Mansion Seichi Patch", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
	public const string modGUID = "dev.ladyalice.scarletmansion.seichipatch";

	private const string modName = "Scarlet Mansion Seichi Patch";

	private const string modVersion = "1.0.0";

	public const string targetModGUID = "dev.ladyalice.scarletmansion";

	public const string targetModVersion = "1.3.27";

	public readonly Harmony harmony = new Harmony("dev.ladyalice.scarletmansion.seichipatch");

	public static Plugin Instance { get; private set; }

	public static ManualLogSource logger { get; internal set; }

	private void Awake()
	{
		if ((Object)(object)Instance == (Object)null)
		{
			Instance = this;
		}
		logger = Logger.CreateLogSource("dev.ladyalice.scarletmansion.seichipatch");
		if (Chainloader.PluginInfos.ContainsKey("dev.ladyalice.scarletmansion"))
		{
			PluginInfo val = Chainloader.PluginInfos["dev.ladyalice.scarletmansion"];
			Version version = val.Metadata.Version;
			bool flag;
			if (string.IsNullOrWhiteSpace("1.3.27"))
			{
				flag = true;
			}
			else
			{
				Version version2 = new Version("1.3.27");
				flag = version >= version2;
			}
			if (flag)
			{
				logger.LogInfo((object)"Plugin Scarlet Mansion Seichi Patch has been added!");
				Patch.Activate();
			}
		}
	}
}

BepInEx/plugins/seichi/TestAccount666.StatueThingy.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TestAccount666.StatueThingy.NetcodePatcher;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TestAccount666.StatueThingy")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("StatueThingy")]
[assembly: AssemblyTitle("TestAccount666.StatueThingy")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace StatueThingy
{
	[BepInPlugin("TestAccount666.StatueThingy", "StatueThingy", "1.0.0")]
	public class StatueThingy : BaseUnityPlugin
	{
		public static StatueThingy Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("TestAccount666.StatueThingy");
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			Patch();
			ExecuteNetcodePatcher();
			Logger.LogInfo((object)"TestAccount666.StatueThingy v1.0.0 has loaded!");
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}

		private static void ExecuteNetcodePatcher()
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			Type[] types = executingAssembly.GetTypes();
			foreach (Type type in types)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				foreach (MethodInfo methodInfo in methods)
				{
					if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}
	}
	[AddComponentMenu("TestAccount666/StatueThingy/StatueThingySync")]
	public class StatueThingySync : NetworkBehaviour
	{
		[SerializeField]
		private string[] poseTriggers = Array.Empty<string>();

		[SerializeField]
		private Animator? animator;

		private readonly LinkedList<int> _poseTriggersHash = new LinkedList<int>();

		[ClientRpc]
		private void SyncPoseClientRpc(int index)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3043677422u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, index);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3043677422u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && ((Behaviour)this).isActiveAndEnabled)
				{
					((MonoBehaviour)this).StartCoroutine(WaitUntilInitializationAndApply(index));
				}
			}
		}

		private void Start()
		{
			if (((NetworkBehaviour)this).IsHost || ((NetworkBehaviour)this).IsServer)
			{
				NetworkObject component = ((Component)this).GetComponent<NetworkObject>();
				if (!component.IsSpawned)
				{
					component.Spawn(true);
				}
			}
		}

		public override void OnNetworkSpawn()
		{
			((NetworkBehaviour)this).OnNetworkSpawn();
			((MonoBehaviour)this).StartCoroutine(WaitUntilInitializationAndSync());
		}

		private IEnumerator WaitUntilInitializationAndApply(int index)
		{
			yield return (object)new WaitUntil((Func<bool>)delegate
			{
				int result;
				if (this != null && animator != null)
				{
					string[] array2 = poseTriggers;
					if (array2 != null)
					{
						result = ((array2.Length > 0) ? 1 : 0);
						goto IL_0020;
					}
				}
				result = 0;
				goto IL_0020;
				IL_0020:
				return (byte)result != 0;
			});
			if (_poseTriggersHash.Count <= 0)
			{
				string[] array = poseTriggers;
				foreach (string triggerName in array)
				{
					_poseTriggersHash.AddLast(Animator.StringToHash(triggerName));
				}
			}
			ApplyMeshAndMaterial(index);
		}

		private IEnumerator WaitUntilInitializationAndSync()
		{
			yield return (object)new WaitUntil((Func<bool>)delegate
			{
				int result;
				if (this != null && animator != null)
				{
					string[] array2 = poseTriggers;
					if (array2 != null)
					{
						result = ((array2.Length > 0) ? 1 : 0);
						goto IL_0020;
					}
				}
				result = 0;
				goto IL_0020;
				IL_0020:
				return (byte)result != 0;
			});
			if (!((NetworkBehaviour)this).IsHost && !((NetworkBehaviour)this).IsServer)
			{
				yield break;
			}
			if (_poseTriggersHash.Count <= 0)
			{
				string[] array = poseTriggers;
				foreach (string triggerName in array)
				{
					_poseTriggersHash.AddLast(Animator.StringToHash(triggerName));
				}
			}
			Random seededRandom = new Random(StartOfRound.Instance.randomMapSeed);
			int index = seededRandom.Next(0, poseTriggers.Length);
			SyncPoseClientRpc(index);
		}

		private void ApplyMeshAndMaterial(int index)
		{
			Animator? obj = animator;
			if (obj != null)
			{
				obj.SetTrigger(_poseTriggersHash.ElementAt(index));
			}
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_StatueThingySync()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(3043677422u, new RpcReceiveHandler(__rpc_handler_3043677422));
		}

		private static void __rpc_handler_3043677422(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int index = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref index);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((StatueThingySync)(object)target).SyncPoseClientRpc(index);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "StatueThingySync";
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "TestAccount666.StatueThingy";

		public const string PLUGIN_NAME = "StatueThingy";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}
namespace TestAccount666.StatueThingy.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}