Camera Overhaul
Satisfying movement through dynamic camera rotations.Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.4.1] - 2026-09-29
Changed
- Vanilla shake events rebuilt to match the games own shake
Fixed
- Traveling between moons not shaking the screen
- Vanilla events doing nothing while camera is locked
[1.4.0] - 2026-09-26
Added
- Camera shake on vanilla own shake events in place of vanillas flat screen shake
- Flinch when something scares you
- Directional knockback from blasts and collisions, including another player running into you
- Walking bob
- Forward lean under a heavy load
- Jump kick
- Landing tilt
- Vanilla head bob scaling
- Tremor while holding metal item lightning is about to strike
- Shake when Nutcracker or another player fires shotgun nearby
- More API methods
Changed
- Reorganized configs. Configs migrate so it's oki
MasterStrengthalso scales screen shake and Bracken neck snap- Screen shake is limited smoothly instead of cut off
- Status effects and screen shake no longer fade while injured, only the movement roll and pitch do
- Sprinting blends in slower by default, no more dive when you start sprinting. Reset
ContextTransitionSmoothingto default
Fixed
- Camera punches kicking the wrong way at low framerate
- Camera pitch drifting while drunk or poisoned
- Flashlight beam drifting while emoting
- Turning roll building up too much at low framerate
- Camera yaw staying skewed in terminal or on lever
- Screen shake and tinnitus jumping after a frame hitch
ContextTransitionSmoothingat max freezing the movement sections- Ship takeoff shake starting and ending abruptly
- View flipping on fast flick with camera smoothing on
- Cruiser impact triggering on a frame hitch
- Earth Leviathan tremor radius, edge fade and
EmergeKickwith 0 trauma DamageTraumadefault being above its own maximum- Camera snapping when re-enabling roll or pitch
EnableScreenShakealso disabling ship motion and damage kick- Other small fixes
[1.3.0] - 2026-08-21
Added
- Forest Keeper stomp shake
- Bracken neck snap
- Optional global config shared across all profiles
- Suppression API
Changed
- Reorganized configs. Configs migrate so it's okay
[1.2.1] - 2026-07-24
Fixed
- Horizontal camera freeze while seated in the Cruiser
[1.2.0] - 2026-07-24
Added
- Jester stomp shake, scaled by distance
Changed
- Improved Earth Leviathan tremor effect
- Insanity effect is disabled by default
- Insanity effect multiplier default was reduced
Fixed
- Camera staying tilted
- Earth Leviathan tremor not always triggering when leviathan was nearby
[1.1.0] - 2026-07-03
Fixed
- Incompatiblity with CruiserImproved leaning and seat boost
Added
- Freezing effects on snowy moons
- Slowly increases while outside
- Decreases fully when inside the facility
- Decreases fully when inside the ship and closed hangar doors
- Decreases slightly when inside the ship with open hangar doors
- Decreases slightly when near a light source object/held light source object
- Earth Leviathan shake effects
[1.0.1] - 2026-07-02
Fixed
- Camera moving while inspecting an item
[1.0.0] - 2026-07-01
- Initial release!
