![sfDesat-Celestial_Tint-1.5.2 icon](https://gcdn.thunderstore.io/live/repository/icons/sfDesat-Celestial_Tint-1.5.2.png.128x128_q95.png)
Celestial Tint
[v55] Adds new visuals when in orbit
Date uploaded | 5 days ago |
Version | 1.5.2 |
Download link | sfDesat-Celestial_Tint-1.5.2.zip |
Downloads | 10276 |
Dependency string | sfDesat-Celestial_Tint-1.5.2 |
This mod requires the following mods to function
![BepInEx-BepInExPack-5.4.2100 icon](https://gcdn.thunderstore.io/live/repository/icons/BepInEx-BepInExPack-5.4.2100.png.64x64_q95.png)
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100![TestAccount666-ShipWindows-1.3.7 icon](https://gcdn.thunderstore.io/live/repository/icons/TestAccount666-ShipWindows-1.3.7.png.64x64_q95.png)
TestAccount666-ShipWindows
Adds glass windows to the ship so you can see what's going on outside.
Preferred version: 1.3.7README
⚠️ Platform notice ⚠️
This mod is now also available on a different platform. This new platform will receive beta updates. Thunderstore will remain supported.
Celestial Tint 🪐
This mod adds a beautiful view when in orbit. Multiple different planetary views and custom moon support.
Preview:
Manual Installation:
Make sure to have BepInEx installed in your Lethal Company folder. Just drag and drop all the files into your mods folder inside Lethal Company.
Configuration options:
- [VanillaMode] Shows the vanilla planets outside, with added lighting.
- [PlanetTagMappings] Allows you to set custom tags per planet. previews
- [ShipDoorAccess] Allow the door to be opened while in orbit.
- [DisplayShipParts] Display missing ship parts in orbit.
For modders: How to add support for Celestial Tint (previews included)
If you want to give feedback or have questions, here are some options:
sfDesat discord
Github page
Official Lethal Company discord in this channel.
Want to support me? Buy me a coffee ❤️
CHANGELOG
-
1.5.2
- Updated readme
- Fixed Null Reference when loading a second time
- Fixed Assetbundle loading error
- Code rewrite
-
1.5.1
- Fixed fog on planets
-
1.5.0
- Added planet transition animation
- Added starmap during planet transition
-
1.4.6
- Updated readme
-
1.4.5
- Updated readme
-
1.4.4
- Changed ShipWindow dependency
- Reworked VanillaMode to copy vanilla lighting
- Manual fix for company preview bug: add Gordion@Company to config option PlanetTagMapping when using LethalLevelLoader
-
1.4.3
- Fixed interior lighting
- Improved planet simulation
-
1.4.2
- Added a incompatibilty warning with SpaceSunShine and SpaceShipDoor
- Fixed a bug where DisplayShipParts wouldnt appear after landing
-
1.4.1
- Added config option for VanillaMode (add the vanilla planets outside. Illusion may break when using ShipDoorAccess)
- Fixed screen getting blurry
-
1.4.0
- Removed dependency on LethalLevelLoader (it now works standalone)
- Fixed some debug messages getting displayed
-
1.3.2
- Added config option for DisplayShipParts (enables some ship parts that where disabled in orbit)
-
1.3.1
- Added new tag: Argon
- Added config option for ShipDoorAccess (allow the door to be opened in orbit)
- Added config option for DebugLogging (if false, CT will not display anything in console)
-
1.3.0
- Added config option for PlanetTagMapping (change what view is seen per moon)
-
1.2.0
- Added LethalLevelLoader v1.2 support
- Switched from LevelTags to ContentTags
- Tags have been renamed; Canyon (Legacy: Desert), Tundra (Legacy: Snow) and Valley (Legacy: Forest)
- Updated the wiki
- Adjusted planet rotation
- Adjusted sun rotation
- Refactored code
-
1.1.12
- 2.0.4 > 2.0.5 Updated ShipWindows
- Fixed random sun position
- Adjusted visuals
-
1.1.11
- Renamed tag Vulcanic > Volcanic (typo)
-
1.1.10
- Added new tag Vulcanic
- Renamed tag Mountain > Rocky
- Adjusted Forest visuals
-
1.1.9
- Added new tag Mountain
- Lowered orbit height
- Adjusted visuals
- Improved documentation
-
1.1.8
- Fixed black patches on planets
- Improved planet switching animation
-
1.1.7
- Lowered file size
- Improved planet visuals
- Adjusted sun visuals
- Adjusted starmap visuals
- Fixed desync issues
-
1.1.6
- Fixed most stuttering
-
1.1.5
- Added planet transition animations
- Increased planet texture quality
-
1.1.4
- Fixed LE moons not getting recognized
- Removed config folder
- Updated Dependencies
-
1.1.3
- Improved planet visuals
- Fixed late joiners causing the fog to disappear
- Fixed viewdistance not being applied
- Temporarily disabled meteor showers
-
1.1.2
- Reworked the entire back-end
- Switched from cubemaps to shaders
- Increased Planet Resolution
- Increased Performance
- Reduced File size
- Added a meteorshower event (1 in 3)
-
1.1.1
- Actually set the dependencies
-
1.1.0
- Added support for LevelTags and added a fallback option
- Added three more tag presets.
- Removed DefaultConfigs dependency
- Added LethalLevelLoader dependency
- Updated description
-
1.0.2
- Removed SpaceShipDoor dependency
- Added DefaultConfigs dependency
- Updated description
-
1.0.1
- Added support for modded moons
-
1.0.0
- Initial release