ModpackShortcutKenji
A modpack containing a specific person's/kind of content for ease of use.Required mods (19)
This package requires the following packages to work.Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.11.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2304
Fixes several issues with Barbers. Now allows restoring spawn behaviors from previous versions of the game.
Version:1.3.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.4
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)
Version:1.4.11
Fast, robust, powerful and extendible .NET serializer built for Unity
Version:2024.2.2700
A library for Lethal Company, providing a standardised way to save and load modded data.
Version:1.2.2
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Version:0.7.5
Integrates MonoDetour's logger with BepInEx 5 and as a side effect initializes MonoDetour early. MonoDetour is an easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Version:0.7.5
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Version:1.5.6
Updates LC's font, adding the expanded latin unicode characters list.
Version:0.8.2
Adds more suits to choose from, and can be used as a library to load your own suits!
Version:1.5.2
A library/API to allow developers to easily add networking to their mods.
Version:3.3.2
