ModpackShortcutNikki
A modpack containing a specific person's/kind of content for ease of use.Required mods (37)
This package requires the following packages to work.Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.6
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.13.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2305
Fixes HarmonyX Transpiler cause patched method to behave incorrectly
Version:1.1.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.4
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.2.0
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v73 Compatible)
Version:1.6.9
Fixes niche vanilla issue with PlayerControllerB.DestroyItemInSlot(int itemSlot) and the new utility slot.
Version:1.0.0
Fast, robust, powerful and extendible .NET serializer built for Unity
Version:2024.2.2700
A library for Lethal Company, providing a standardised way to save and load modded data.
Version:1.2.2
Allows the use of custom music for the Company Cruiser radio (also adds other QoL config settings to the radio)
Version:1.3.5
Easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Version:0.7.13
HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.
Version:0.7.13
Adds the track 'Following Stanley (Adventure Line Theme)' as an option for the Cruiser radio.
Version:1.0.0
