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theZofhistory-Zees_Moons-1.1.3 icon

Zees Moons

Adds 2 moons, Analysis and Reception. Reception is still a WIP. Built using LethalSDK by HolographicWings

Date uploaded 4 months ago
Version 1.1.3
Download link theZofhistory-Zees_Moons-1.1.3.zip
Downloads 3544
Dependency string theZofhistory-Zees_Moons-1.1.3

This mod requires the following mods to function

HolographicWings-LethalExpansion-1.3.41 icon
HolographicWings-LethalExpansion

Large game expansion with SDK support and a plenty of features.

Preferred version: 1.3.41
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Zee's Moons

Adds 2 moons, Analysis and Reception. Analysis is a small map and is similar to experimentation difficulty-wise Reception is a WIP Tier 3 moon, similar to Rend or Dine. Expect plently of Masked Enemies. Its a Masquerade after all. It is built using LethalSDK by HolographicWings so it requires the LethalExpansion mod.

Known Issues

Analysis:

  • Lights appear to be emitting from nothing. Moved Fire Exit light to be coming from door as temp fix
  • Back wall has been lowered to prevent killing players when leaving the moon. now it is presumibly possible to use a ladder to get on top and jump off the map, presumibly dying. idk if I will bother fixing this anytime soon. Reception:
  • WIP, errors may occur.

CHANGELOG

1.1.3

  • added more to Reception, including increasing the Fog, adding a sign, and a pathway of lights to the main door, and making the area around the main door less shiny
  • changed some textures/materials. This will be most notable on Reception, with the ground no longer looking like fabric.
  • testing/adjustments made to ensure fixes from previous patch were working correctly.

1.1.2

  • Fixed major errors on both maps: Suns missing texture, days not progressing, drop ship not dropping, etc. (updated to most recent LethalSDK)
  • Fixed moon object in orbit not having any texture (giant purple spheres)
  • updated required version of lethal expansion to current version

1.1.1

  • Fixed outside NavMesh for Reception

1.1.0

  • Added new map "Reception"

1.0.2

  • Fixed error causing outside fog/weather effects happening when inside
  • Moved fire door light to make slightly more sense again.
  • Dropped height of back wall again.

1.0.1

  • Moved fire door light to make slightly more sense.
  • Dropped height of back wall to prevent players getting booted off the ship during takeoff.

1.0

  • Initial Version, Added lights to both signs to make them legible