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the_croods-Project_Chaos-1.1.1 icon

Project Chaos

Adds TWENTY unique events and acts as a library for adding more

Date uploaded 6 months ago
Version 1.1.1
Download link the_croods-Project_Chaos-1.1.1.zip
Downloads 1205
Dependency string the_croods-Project_Chaos-1.1.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5

README

Project Chaos

ALL CLIENTS NEED THIS MOD FOR IT TO WORK

Introduces 20 unique events, and acts as a library to add your own! Fully configurable

Thanks to Eba, Day, Robin, AlbinoGeek, Xilo, NomNom, Noop, and LordfireSpeed for helping me throughout the process!

Join this discord to report bugs, or to give suggestions! https://discord.gg/JBy9WgxxcT

Here's the github link as well https://github.com/vibeside/TwitchChaosNoTwitch

The list below will spoil any surprise as a fair warning! There are commands in game, prefix any message with /chc to use them!

List of events
    Player Effects
      • Teleport player up high enough to insta kill
      • Random player gets infinite sprint
      • Drop all items
      • Temporary Immortality
      • Drain all sprint instantly
    Moon Effects
      • Spawn as many outside enemies as possible
      • Broken force field in the level that slowly grows and kills anything it touches.
      • Spawn quicksand despite weather(permanent)
      • Turn off all lights as if apparatus was pulled
      • Half moon time passing(permanent)
    Enemy Effects
      • Random enemy gets x5 speed boost(permanent)
      • Kill all enemies(including immortal)
      • Make all living enemies do x0 damage
      • Make all living enemies do x100 damage(unless they do 0 damage)
      • Enemies spawn mines when they attack a player(permanent)
    Landing events
      • Free random ship upgrade
      • Spawn 4 walkies and 4 flashlights in ship
      • 500 credits worth of scrap spawn in ship
      • Free ship defense! All enemies that get too close get despawned!(permanent)
      • Rare chance for any player to take a random 1-80 damage amount

These events will happen when any of the following occur:

    • Any landing or moon event when landing
    • Any player event when leaving truck
    • Any enemy event when enemies can spawn
    • Some events every minute(configurable)

CHANGELOG

1.1.1

updated readme

1.1.0 Config update

Added config for changing the time between each event
Added config for changing events available for timer/landing events

1.0.8

fixed ship not taking off

1.0.7

deathfield finally gets destroyed

1.0.6

ACTUALLY fixed bugs, commands are now host only

1.0.5

fixed mooneventmanager bug

1.0.4

made source decompileable as per staff request

1.0.3

im so dumb, made one last thing public

1.0.2 Stupid update

Made the mod actually usable as a library

1.0.0 Chaos update

Added everything