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Overworked

Overworked is a QOL mod that aims to give players a more balanced experience, especially for high quota.

CHANGELOG

Changes

Overworked 1.0.0

  • Released

Overworked 1.0.1

  • Fixed an issue with the way assets were loaded

Overworked 1.0.2

  • You can no longer teleport ship scrap at the end of the day if you're not host
  • Fixed a few typos here and there
  • Fixed the artifice loot count
  • The cruiser loot should now teleport correctly for the host.
  • Updated the BepInEx dependency

Overworked 1.1.0

The mod has been entirely remade and is now more true to Vanilla while adding much needed QoL changes.

  • New selling module
  • Cadavers have been reenabled on tier 3 and tier 4 moons
  • Removed the enhanced collecting hitbox, as it felt too broken and caused some issues with the character controller
  • Overworked no longer changes anything related to the UI

Overworked 1.1.1

  • Selling module enhanced with a new Terminal system (No longers spams the scrap count in the chat unless if you use 'stock view -show' or 'stock view -s')
  • Scan enhanced and will now tell you if there are bees or a sapsucker or both. (You can also share the scan in the chat using 'scan -show' or 'scan -s')
  • You will now have to manually use the 'stock scrap' command at the end of the day to store the available ship scrap.
  • Also properly hides and disables the stock commands if you're no longer the host.