WFC
(v65)just a lil modpacks for me and my friends(Dont update the mods only the modpack otherwise the game might breake)Required mods (91)
This package requires the following packages to work.Changes 60 -> 1000 (configurable) starting credits when you start a new game :)
Version:3.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Allows the player to purchase an extra day via the terminal. This mod's uniqueness is that It tries to add functionality that will give you the option to extend the deadline but with some price on it.
Version:2.2.2
Binding the laser pointer to the turret. What bad things could happen?
Version:0.1.7
Makes the Jester's wind up song Free Bird guitar solo, read the read me to pick the correct version
Version:1.0.3
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.9
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
The Loot Bug has a 50% chance to pick you up and steal you if you collide.
Version:1.1.0
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Brackens now have new chase sound that's terrifying [UPDATED]
Version:2.0.0
This mod will make you hate fire exits with a burning passion.
Version:1.1.4
Add Cause of Death to the performance report, now with a Mod API!
Version:2.2.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
