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GoblinLab
GoblinLab provides a set of tools for experimenting with game systems in a sandbox-like environment.GoblinLab provides a set of tools for experimenting with game systems in a sandbox-like environment. Author: Compton
Features:
Time Controls:
Rewind Stage Timer by 60s
Skip Stage Timer forward by 60s
Add 60s to Swarm Timer
Enemy Spawning:
Toggle enemy spawning on/off
Spawn test entities:
Dummy (Normal)
Dummy (Boss)
Ent1 (Boss).
UI Overlay:
Press T to toggle the GoblinLab menu. Must be in the Megabonk ESC menu to access the mouse cursor
Styled window with headers and grouped controls
Controls:
T → Toggle GoblinLab window
Notes:
The "No-Spawn" tool is ENABLED by default. Meaning no enemy spawns will occur (Except timed minibosses and xp/gold skeletons)
To prevent the forced miniboss and skeleton spawns, rewind time so the timer will stay at 10 minutes.
The Swarm Timer acts different than the stage timer. Once 0:00 hits and the Final Swarm starts, you can skip ahead using the "Swarm +60s" button.
Built for experimentation, not balanced gameplay.
Requirements:
BepInEx 6
Installation
Download GoblinLab.zip.
Extract the zip and locate GoblinLab.dll
Place it in your game’s BepInEx/plugins folder.
Launch the game.